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NPC Generator

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Advanced [show]


Hugh Hallewell, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears skinny pants and wears a brown and red robe with the hood down. He keeps his chestnut hair in a flapper bob. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Hugh lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 4 years.

Motivation: Wants to raise his children well.

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Family, Job. Occupation: Dilettante

Voice: Switch between two voices

Attributes [hide]

Hugh Hallewell, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)17 (+3) 16 (+3)16 (+3)
Skills Athletics +3, Stealth +4
Senses Passive Perception 13
Languages Common, Terran, Goblin, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. Golden yellow topaz (700 gp). Black opal (800 gp).


Social Check DCs


Aldous Barclay, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dull tan sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. He has blonde hair. He wears crescent spectacles with a black brim.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the north. He has chosen to use the inheritance that was left to him frivolously. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Justice. Flaws: Selfish. Bonds: Immigrant, Rich. Occupation: Ploughman

Voice: French accent

Attributes [hide]

Aldous Barclay, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)10 (+0) 16 (+3)13 (+1)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Theobald Haley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple brown robe with red stripes complete with hood. His skin is fair and his fingers are delicate and long. His auburn hair is long and unkept. His gray eyes peer out from beneath his broad brown hat.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in a small island village. Through the years after Theobald was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Theobald's father didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Banker

Voice: Booming voice

Attributes [hide]

Theobald Haley, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)11 (+0) 14 (+2)12 (+1)
Skills Insight +4, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Alexandre Washington, Male Human [Permalink]

Personal [hide]

Description: An older man who is dressed in earthy colors with a tan and red handkerchief worn on his right side, he is not a threatening figure. His golden hair is knotted and matted. He has violet eyes and a tan hat with a red feather.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Gardener arts, while his mother instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better trade route.

Motivation: He wants to get laid; and he's in love

Ideals: Philantrophist, Artistic. Bonds: Rich, Adventurer, Has a crush. Occupation: Gardener

Voice: Jamaican accent

Attributes [hide]

Alexandre Washington, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills Religion +4, Stealth +4
Senses Passive Perception 11
Languages Common, Ignan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Geoffrey Westcott, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing colorful clothing, dressed as a Fisher. He has moderate length auburn hair. He is baby faced.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a criminal king-pin and mafia family He struck it rich when he found rare goods in large quantities. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to get laid; and meet up once more with his childhood friend

Bonds: Enemies, Criminal record, Rich, Adventurer, Has a crush. Occupation: Fisher

Voice: Smoker's lung

Attributes [hide]

Geoffrey Westcott, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 4 (-3)9 (-1) 11 (+0)16 (+3)
Skills Animal Handling +2, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 29000 cp. 1 Minor magic item.


Social Check DCs

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