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NPC Generator

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Advanced [show]


Simon Wharton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear black tank tops with tan pants. He has a blonde handlebar mustache and slicked back blonde hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He dislikes all the random violence that takes place in the east. He is obsessed with a lost civilization.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. After coming to the age of reason, Simon took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: He desires power and/or immortality.

Ideals: Pacifist, Gifted. Flaws: Addict. Bonds: Adventurer, Slave. Occupation: Engraver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Simon Wharton, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 11 (+0)16 (+3) 11 (+0)13 (+1)
Skills Acrobatics +0, Performance +3
Senses Passive Perception 10
Languages Common, Giant, Halfling, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +3

Possessions: 500 gp. 1 Small steel mirror.


Social Check DCs


Gunter Preston, Male Human [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with broad hat. He is muscular with a powerful set of arms. His auburn hair and beard is wavy and long. His thin eyebrows rest above his beady gray eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with his god.

History: When he was but 6 years old his parents immigrated from the north. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: Ugly. Bonds: Job, Religious, Immigrant, Adventurer. Occupation: Junk Dealer

Voice: Laughs frequently while speaking

Attributes [hide]

Gunter Preston, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)10 (+0) 15 (+2)10 (+0)
Skills Animal Handling +4, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Anthony Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He typically wears grey cloth garments or leather armor. His auburn hair is lengthy and is close to two feet long. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a great chef.

History: He was born several months after his father was called into army service. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He used his abilities to travel the world and help people.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and someone believes him a fraud

Ideals: Athletic, Gifted, Philantrophist. Bonds: Military, Enemies. Occupation: Scribe

Voice: Gruff and masculine

Attributes [hide]

Anthony Mitchell, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)13 (+1) 13 (+1)16 (+3)
Skills Deception +5, Perception +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Charles Rodney, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is knotted and matted. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: This man loves music and to teach people music more than just about anything. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a plains tribe. Charles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep.

Ideals: Artistic, Gifted. Bonds: Poor, Attractive, Nature. Occupation: Barrister

Voice: Low range voice

Attributes [hide]

Charles Rodney, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 11 (+0)14 (+2)
Skills Athletics +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp. Black opal (900 gp). Black opal (900 gp). 1 Darkwood Shield. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Wymar Kent, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He has a slight overbite and is overall scrawny. His black hair is smooth and relatively long. His half smiles and blue eyes are beguiling and draw you in.

Personality: He exudes charisma. He is a tour de force of persuasion. He is lazy and tries to find solutions quickly.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Wymar took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Navigator. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire; and he is not mentally stable, and does not behave rationally

Flaws: Lazy, Insane. Bonds: Attractive, Nature, Has a crush. Occupation: Performer

Voice: Whispers

Attributes [hide]

Wymar Kent, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)18 (+4) 8 (-1)11 (+0)
Skills Deception +2, Religion +6
Senses Passive Perception 9
Languages Common, Sylvan, Gnoll, Ignan, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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