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NPC Generator

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Advanced [show]


Randal Prescott, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he typically wears black cloth garments or leather armor. He has moderate length red hair. He wears an eyepatch.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in a small mountains village. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world.

Flaws: Ugly, Sensitive, Impulsive, Insane. Bonds: Nature. Occupation: Bookbinder

Voice: Nasally tone

Attributes [hide]

Randal Prescott, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)5 (-3) 16 (+3)14 (+2)
Skills Insight +5, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Lewis Tenley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, green, dusty cloak. His small hat is riddled with cuts and holes. His gray eyes have a joyful gleam in them most of the time.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a Stableman, his mother struggled to pay the bills. A gifted student he started as a Stableman, but he got bored and became a Mason. Some 5 years later his spouse died after the birth of his son. Heartbroken, Lewis never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Job, In love, Adventurer. Occupation: Mason

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Lewis Tenley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)6 (-2) 9 (-1)10 (+0)
Skills Investigation +0, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 3 Tanglefoot bags. 2 Holy water. 4 Antitoxin.


Social Check DCs


Hugh Graeme, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a faded coat and loose pants complete with wide-brimmed hat, marred by chocolates. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: From birth he was tutored by a cruel and relentless mentor. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: He is wracked by social anxiety; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Mentor, Immigrant. Occupation: Sculptor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hugh Graeme, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)13 (+1) 10 (+0)12 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Alexandre Dumph, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His hair is short and black. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is overprotective of those who hire his services. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Alexandre was born with his mother's beautiful face. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and to protect his home

Ideals: Fighting, Logical, Gifted. Flaws: Insomniac. Bonds: Guardian, Attractive. Occupation: Bellfounder

Voice: Scratchy, weak

Attributes [hide]

Alexandre Dumph, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)16 (+3) 11 (+0)11 (+0)
Skills Investigation +5, Perception +2
Senses Passive Perception 12
Languages Common, Terran, Infernal, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Odo Hackney, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing colorful clothing, dressed as a Courier. His hair is always cut to a buzz. His thin eyebrows rest above his beady gray eyes.

Personality: This man loves singing and to teach people singing more than just about anything. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Odo grew up listening to his father's many stories. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's repulsed by the PC; and he is wracked by social anxiety

Ideals: Artistic, Logical. Flaws: Ugly, Fearful, Antagonistic. Bonds: Adventurer. Occupation: Courier

Voice: Relaxed voice

Attributes [hide]

Odo Hackney, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)15 (+2) 13 (+1)14 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 35000 sp.


Social Check DCs

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