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NPC Generator

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Charles Reid, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He has the majority of his body covered in plate. He has moderate length golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Charles hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Ideals: Artistic. Flaws: Insomniac. Bonds: Adventurer, Immigrant. Occupation: Shoemaker

Voice: Posh accent

Attributes [hide]

Charles Reid, Male Human Fighter 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)13 (+1) 15 (+2)10 (+0)
Skills Acrobatics +2, Animal Handling +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +5

Possessions: 10000 cp. Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Silver comb with moonstones (200 gp).


Social Check DCs


Jocelyn Windsor, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair is thinning but still full. His eyes are likewise blue.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He plays an instrument quite well.

History: He was born in the north, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has never given up on his music dream.

Motivation: To reunite with his absent father; and to share knowledge with the world

Ideals: Artistic. Flaws: Ugly, Terse. Bonds: Poor, Immigrant. Occupation: Doctor

Voice: Dutch accent

Attributes [hide]

Jocelyn Windsor, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)17 (+3) 8 (-1)14 (+2)
Skills Animal Handling +1, Investigation +5
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Raymond Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is cut short. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, he is a well trained Body Guard. Animals are drawn to him, and he is able to talk to them.

History: Born to a Scribe, his father struggled to pay the bills. Like his father and his sister before him, after school he went straight into learning to become a Body Guard. He now owns his own business.

Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult.

Ideals: Gifted, Logical. Bonds: Attractive, Job, Poor. Occupation: Body Guard

Voice: Relaxed voice

Attributes [hide]

Raymond Radcliffe, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)10 (+0) 12 (+1)10 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Robert Blankley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is typically in his Mortician uniform. His hair is long and chestnut with streaks of white, and is pulled back with small blue clips. His beard is white, braided, and well cared for. He has a dull look in his hazel eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He got into the Mortician business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Joker, Fighting. Bonds: Job, Nature. Occupation: Mortician

Voice: Spits and sputters

Attributes [hide]

Robert Blankley, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Giant, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20000 sp. 1 Half-Plate.


Social Check DCs


Charles Langston, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His long red hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A powerful wizard made him what he is. His father was a soldier and died while he was still young. Charles was left his father's suit of armor and trained in its use and care. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break

Ideals: Fighting. Flaws: Sensitive. Bonds: Poor, Adventurer, Mentor, Military. Occupation: Miller

Voice: Low and grunting

Attributes [hide]

Charles Langston, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 10 (+0)16 (+3) 15 (+2)10 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Goblin, Undercommon
Attacks Melee +0 / 1d10-2, Ranged -1 / 1d10-3, Grapple -2

Possessions: 70 pp.


Social Check DCs

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