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NPC Generator

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Advanced [show]


Guy Sutherland, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses like a well dressed Hunter does. His black hair is heavily combed to the right. His eyes are a pleasant violet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Guy was born the youngest of three triplets. He helped his father out around the business and became quite the natural. He was always very intelligent and has formed a secret society of specialists.

Motivation: Find a way to reverse the transformation of his brother; and obtaining odd cultural human artifacts is his passion

Flaws: Cynical, Secretive. Bonds: Job, Adventurer, Family. Occupation: Hunter

Voice: Low range voice

Attributes [hide]

Guy Sutherland, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)10 (+0) 16 (+3)13 (+1)
Skills Nature +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Balimaar Axton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a long, black cloak. He is an epitome of beauty. His hair is chestnut and curly. His amber eyes are slightly larger than normal.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He also has developed a complete distrust of the Farmer profession.

History: Balimaar hails from a village terrorized by drow. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted from career to career and currently works as a Miller.

Motivation: He feels the way he acts is they only way to get by in the world; and expand his business

Ideals: Impeccable. Flaws: Racist. Bonds: Attractive, Job, Enemies, Mentor. Occupation: Miller

Voice: Squeaky

Attributes [hide]

Balimaar Axton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)14 (+2) 10 (+0)6 (-2)
Skills Deception +0, Medicine +2
Senses Passive Perception 10
Languages Common, Infernal, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Anselm Trollope, Male Human [Permalink]

Personal [hide]

Description: He wears red trousers with black and white striped suspenders. He wears various colorful collared shirts. He is portly but not overly obese. He sports a flattop hair cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He got into the Sculptor business at a young age. A gifted student he started as a Tanner, but he got bored and became a Sculptor. He has recently gotten a pet goose that steals things from people.

Motivation: Expand his business; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice. Bonds: Attractive, Job, Criminal record, Enemies. Occupation: Sculptor

Voice: Eastern European accent

Attributes [hide]

Anselm Trollope, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3

Possessions: 43000 sp.


Social Check DCs


Justin Stanton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a pastel tunic with grey highlights, and long tan pants that bunch up around his shoes. His silver hair is lengthy. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a ruthless business man, a trait he acquired from his mother.

History: Justin hails from a village terrorized by orcs. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: A deep hatred of orcs; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Poor, Enemies, In love. Occupation: Spy

Voice: Australian accent

Attributes [hide]

Justin Stanton, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 9 (-1)13 (+1) 11 (+0)4 (-3)
Skills Medicine +2, Persuasion -1
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 14000 cp.


Social Check DCs


Gerard Wesley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His skin is fair and his fingers are delicate and long. He keeps his long red hair kept up in a rat tail. He has gleaming, smiling violet eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Flattery will make him almost putty in your hands.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.

Motivation: He feels threatened by others; and a need for knowledge about a nearby landmark

Flaws: Racist, Selfish, Fearful. Bonds: Religious, Adventurer. Occupation: Detective

Voice: Sleepy voice

Attributes [hide]

Gerard Wesley, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)9 (-1) 10 (+0)14 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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