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NPC Generator

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Advanced [show]


Nicholas Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is bristling with hidden weapons, mostly tridents and crossbows. His red hair is drawn into a tight pony tail with a butterfly scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irascible and easily irritated. He feeds upon the attention of others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Nicholas was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Nicholas's father didn't care for him much, and the feeling was mutual. After months of barely getting by, Nicholas managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Money/treasure; and he is greedy

Flaws: Insane, Antagonistic. Bonds: Rich, Criminal record, Attractive. Occupation: Spice Merchant

Voice: German accent

Attributes [hide]

Nicholas Dalton, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)7 (-2) 18 (+4)12 (+1)
Skills Investigation +0, Nature +0
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Frederick Clinton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has styled his black hair well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Frederick is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His job bores him to no end. He has decided to make it more interesting.

History: He got into the Soapmaker business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He has worked as a Soapmaker like his mother before him.

Motivation: He loathes his own lifestyle; and he has passion for adventuring and risk

Ideals: Extrovert. Flaws: Depressed. Bonds: Adventurer, Criminal record, Job, Attractive. Occupation: Soapmaker

Voice: Low rumbling, strings words together

Attributes [hide]

Frederick Clinton, Male Human Fighter 5
Medium (6'4") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)7 (-2) 8 (-1)15 (+2)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Norman Cooper, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears baggy black pantaloons and a tan scarf. With a patchy red beard and wild red hair. His eyes are likewise green.

Personality: He has a massive crush on the younger sibling of the Glassblower who has hired him part-time. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born the only child of a wealthy merchant. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Slave Trader. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love; and he's attracted to the pc

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Has a crush, Mentor. Occupation: Glassblower

Voice: Ums and uhs a lot

Attributes [hide]

Norman Cooper, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)16 (+3) 6 (-2)14 (+2)
Skills Medicine +0, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Celestial, Ignan, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp.


Social Check DCs


Tim Southey, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a weathered and beat up set of banded mail beneath an oversized tan coat. He keeps his chestnut hair in a pixie cut. He is baby faced.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is skeptical of what others tell him and is slow to trust.

History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Junk Dealer and found it very stressful. He has set out to sabotage the competition.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Flaws: Shy, Ugly. Bonds: Job, Adventurer. Occupation: Junk Dealer

Voice: Low and grunting

Attributes [hide]

Tim Southey, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)14 (+2) 11 (+0)16 (+3)
Skills Animal Handling +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Giant, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Solid gold idol (500 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Ernest Kitchur, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a lot of dark rich colors, with gold accents. His black hair and beard is wavy and long. His eyes are hazel.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a font of random trivia from the lore and stories he has discovered

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Shy, Mundane. Bonds: Attractive, Mentor. Occupation: Bellfounder

Voice: Relaxed voice

Attributes [hide]

Ernest Kitchur, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)7 (-2) 9 (-1)12 (+1)
Skills Acrobatics +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3000 cp. Jasper (60 gp).


Social Check DCs

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