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NPC Generator

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Advanced [show]


Jocelyn Ashton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft pastel waves gently in the breeze. His hair is long and red with streaks of blonde, and is pulled back with small white clips. His beard is blonde, braided, and well cared for. His ears are large.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. His childhood dream was to be a Fisher, but he was a colossal failure. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and balancing his hectic life and new stableman responsibilities is difficult

Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Mentor. Occupation: Stableman

Voice: Squeaky

Attributes [hide]

Jocelyn Ashton, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 11 (+0)10 (+0) 17 (+3)18 (+4)
Skills Acrobatics +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +5

Possessions: 16000 sp. 1 Simple lock. 1 Masterwork Thieves’ tools. 1 Average lock. 1 Good lock.


Social Check DCs


Trym Breeden, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a black scarf. His auburn hair is singed and shortened. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He snorts whenever he laughs or is feeling confident. He is lazy, self-centered, vain, and jealous.

History: When he was but 3 years old his parents immigrated from the south. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Revenge; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Ugly, Selfish. Bonds: Immigrant, Criminal record, Enemies. Occupation: Bather

Voice: Gruff and masculine

Attributes [hide]

Trym Breeden, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 18 (+4)14 (+2) 15 (+2)16 (+3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Druidic, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1400 sp. 1 Climber’s kit. 1 Superior lock. 1 Disguise kit.


Social Check DCs


Gerald Crawford, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He very much looks the part of a Laborer. His head has been shaved. His eyes are violet.

Personality: Gerald is depressed about a lot of things. He tends to be a nihilist. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He has drifted from career to career and currently works as a Laborer.

Motivation: Sabotage a competitor; and regain custody of his son

Flaws: Ugly, Depressed. Bonds: Job, Family, Nature. Occupation: Laborer

Voice: High pitched, excited

Attributes [hide]

Gerald Crawford, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)15 (+2) 18 (+4)16 (+3)
Skills Investigation +4, Religion +4
Senses Passive Perception 14
Languages Common, Abyssal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Amethyst (70 gp). Citrine (70 gp). 4 Tanglefoot bags. 4 Antitoxin.


Social Check DCs


Henry Allerton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a blue poncho over his likewise colored trousers and shirt, and he perpetually has his shortspear ready. His white hair is heavily combed to the left. He wears large thick round spectacles.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: A deep hatred of dire rats.

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Enemies, Immigrant. Occupation: Dilettante

Voice: Middle-eastern accent

Attributes [hide]

Henry Allerton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)16 (+3) 13 (+1)11 (+0)
Skills Investigation +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Infernal, Druidic, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Hematite (5 gp).


Social Check DCs


Gomory Dayton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He typically wears white cloth garments or leather armor. His brown hair, when down, is lengthy. His eyes are brown and catlike.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a minor phobia of water and hates getting wet.

History: He was always a brilliant, if unscrupulous mind. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Fearful, Insane. Bonds: Attractive. Occupation: Bookbinder

Voice: Dutch accent

Attributes [hide]

Gomory Dayton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)14 (+2) 12 (+1)5 (-3)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs

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