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NPC Generator

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Advanced [show]


Heward Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fighting clothing, which leaves very little to the imagination. His white hair is knotted and matted. He is very pretty but has cold, dead eyes.

Personality: He is fixated on the number 84. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Heward enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Heward was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Miner. He ran away from his former home and has been making his living as a Miner for the past few years.

Motivation: Wants to open a new tavern; and balancing his hectic life and new miner responsibilities is difficult

Ideals: Fighting. Flaws: Insane, Hedonist. Bonds: Attractive, Job. Occupation: Miner

Voice: Hissing voice

Attributes [hide]

Heward Ainsley, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)13 (+1) 7 (-2)16 (+3)
Skills Athletics +3, Deception +5
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5

Possessions: 200 gp.


Social Check DCs


Bernard Abram, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his blonde hair up in a very large beehive style do. His green eyes lackadaisically let the world flow into them.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. A true patriot, Bernard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Bernard was born with his father's beautiful face. When Bernard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he is greedy

Bonds: Attractive, Military, Adventurer, Rich. Occupation: Navigator

Voice: Low and grunting

Attributes [hide]

Bernard Abram, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)13 (+1) 15 (+2)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Raymond Eastoft, Male Human [Permalink]

Personal [hide]

Description: This man wears a black tunic with yellow highlights, and long black pants that bunch up around his shoes. He has a penchant for wearing a ring with an oversized ruby on his right hand. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to have a good time and be beloved; and an old rival family wants him found

Ideals: Philantrophist, Optimist. Bonds: Rich, Family, Mentor, Adventurer. Occupation: Locksmith

Voice: Indian accent

Attributes [hide]

Raymond Eastoft, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)16 (+3) 10 (+0)10 (+0)
Skills Acrobatics +3, Arcana +5
Senses Passive Perception 10
Languages Common, Goblin, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 1100 sp.


Social Check DCs


Anthony Clapham, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, marred by teas. His black hair is kept up in a ponytail inside a small hat. His eyes are a pleasant blue.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has all his life been fascinated with painting.

History: When he was but 7 years old his parents immigrated from the west. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Banker

Voice: Complex vocabulary, royal

Attributes [hide]

Anthony Clapham, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)15 (+2) 14 (+2)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Infernal, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2300 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Arnold Wesley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a blue collared shirt and green pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt, he is not a threatening figure. He has a small bristly mustache and wavy red hair. His thin eyebrows rest above his beady violet eyes.

Personality: Confrontational and typically high on some drug or another. Further he is a bit of a stoner and is frequently out of it.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now spends his time doing works of charity.

Motivation: He wants to get laid; and he's in love

Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Religious, Has a crush. Occupation: Body Guard

Voice: Mousy voice

Attributes [hide]

Arnold Wesley, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Goblin, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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