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Advanced [show]


Shane Birkenhead, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long golden hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Shane is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born the only child of a wealthy merchant. His homeland was ravaged by war and he spent much of his life rebuilding it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west.

Ideals: Extrovert, Entrepeneur. Flaws: PTSD. Bonds: Military. Occupation: Miller

Voice: Squeaky

Attributes [hide]

Shane Birkenhead, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)14 (+2) 12 (+1)10 (+0)
Skills Deception +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnoll, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Chad Charlton, Male Human [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. He has a moderate pudge and is not very fit. His chestnut hair is cut jaggedly and amateurishly. He has gleaming, smiling gray eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Glassblower business at a young age. He was an apprentice working in his father's forge. He has taken up work as a Glassblower and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He's looking for his big break; and to be a tailor again

Ideals: Philantrophist. Flaws: Antagonistic, PTSD. Bonds: Job, Adventurer. Occupation: Glassblower

Voice: Middle-eastern accent

Attributes [hide]

Chad Charlton, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 7 (-2)10 (+0) 16 (+3)11 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +2

Possessions: 2000 cp. Violet garnet (400 gp). Lapis lazuli (4 gp). Violet garnet (400 gp).


Social Check DCs


Everard Fulton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is red and very short. He has a tattooed face.

Personality: He likes to make people angry or surprised. The war was a terrible time for him, and Everard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 13th year, his parents were killed by a gnolls raid, leaving Everard alone in the world. After a stint in an orphanage, he was adopted. He has been a successful dealer in antiques buying low and selling high.

Motivation: Someone believes him a fraud; and many gnolls want him driven away

Ideals: Entrepeneur. Flaws: Antagonistic, Depressed. Bonds: Military, Enemies. Occupation: Sculptor

Voice: Hard of hearing, loud

Attributes [hide]

Everard Fulton, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)10 (+0) 13 (+1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Adelard Carlton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, marred by sweets. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a hateful person. He taunts others and blames them for his problems. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and marry his sister to traveling adventurers

Flaws: Ugly, Insomniac, Antagonistic, Mundane. Bonds: Family, Enemies. Occupation: Assassin

Voice: Breathy voice

Attributes [hide]

Adelard Carlton, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2200 sp.


Social Check DCs


Guy Snowdon, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He wears tight fitting clothing which further accentuates his frame. His brown hair is smooth and relatively long. His fierce hazel eyes like to dwell on things.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born in a small forest village. Guy was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Guy decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He inherited the family business which he has now maintained for 6 years.

Motivation: Sabotage a competitor; and doesn't want to be a gardener and was forced into it by his family

Ideals: Disciplined. Bonds: Attractive, Criminal record, Nature, Job, Family. Occupation: Gardener

Voice: Shortens vowels

Attributes [hide]

Guy Snowdon, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)16 (+3) 13 (+1)9 (-1)
Skills Deception +1, Insight +3
Senses Passive Perception 11
Languages Common, Sylvan, Infernal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Banded agate (16 gp). Silver pearl (130 gp). Golden pearl (130 gp).


Social Check DCs

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