Reynard Washington, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Bookbinder uniform. He wears his golden hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born at the edge of vast plains. Reynard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He ran away from his former home and has been making his living as a Bookbinder for the past few years.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Philantrophist, Entrepeneur. Flaws: Depressed. Bonds: Job, Nature. Occupation: Bookbinder
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 13000 cp.
Drogo Hayhurst, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears skinny pants and wears a green and brown robe with the hood down. He has done his best to style his black hair to look like a famous performer. His green eyes dart from person to person.
Personality: Cocky and sure of himself, he believes he is the best Sellsword born in the past three hundred years. He misses his home and complains about the freezing weather, even in summer.
History: Drogo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His childhood dream was to be a Actor, but he was a colossal failure. He hasn't been sleeping well lately.
Motivation: An old rival family wants him found; and doesn't want to be a sellsword and was forced into it by his family
Flaws: Insomniac. Bonds: Job, Immigrant, Poor, Family. Occupation: Sellsword
Voice: Sounds elderly
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 7000 cp.
Lewis Wentworth, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'9" and wears a brown coat over a pastel low-cut shirt, and a small hat upon his head. His small hat is riddled with cuts and holes. His gray eyes peer out from beneath his small brown hat.
Personality: He is business-like. He takes instructions and follows them to the letter. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the west to a Dyer, Lewis learned a great deal about his mother's area of expertise. A gifted student he started as a Layabout, but he got bored and became a Dyer. He now spends his time doing works of charity.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Professionalism, Philantrophist. Flaws: Ugly, Forgetful. Bonds: Job. Occupation: Dyer
Voice: Uses sign language
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Undercommon, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1800 sp.
Adam Allerton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a red costume with the symbols of magic on his torso. His blonde hair is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in the east his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.
Motivation: He feels threatened by others.
Flaws: Ugly, Insomniac, Antagonistic, Fearful. Bonds: Poor. Occupation: Painter
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 400 gp.
Trym Tinley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing colorful clothing, dressed as a Mayor. He sports a long auburn beard, and similarly colored long hair. His green unseeing eyes seem to look past you.
Personality: He will rave to anyone who will listen. He is lazy and tries to find solutions quickly.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and to reunite with his old friends
Flaws: Disease, Insane, Lazy, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Mayor
Voice: Booming voice
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 7 (-2) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
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