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NPC Generator

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Advanced [show]


Balimaar Melancon, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He is well dressed, constantly wearing a brown suit, yellow shirt, and tan tie, and his gloved hand is found clutching a pickaxe. His long chestnut hair reaches down to his waist. His eyes, though not visible through his cowl, are green.

Personality: He speaks before he thinks and is too direct. He has all his life been fascinated with music.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To clean up the streets; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic. Flaws: Impulsive, Ugly. Bonds: Adventurer, Guardian. Occupation: Crown-heir

Voice: Draws out vowels

Attributes [hide]

Balimaar Melancon, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)8 (-1) 12 (+1)15 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Richard Blythe, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has no hair. His eyes are green and beady.

Personality: He has a massive crush on the younger sibling of the Stableman who has hired him part-time. He also hits on women, regardless of circumstances.

History: When he was but 8 years old his parents immigrated from the south. A few years later when the west was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to get laid.

Flaws: Ugly. Bonds: Has a crush, Immigrant. Occupation: Stableman

Voice: Sensual and smooth

Attributes [hide]

Richard Blythe, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)11 (+0) 18 (+4)11 (+0)
Skills Acrobatics +3, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +6

Possessions: 400 gp.


Social Check DCs


Hubert Hallewell, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a white poncho over his likewise colored trousers and shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a very tight haircut. His half smiles and violet eyes are beguiling and draw you in.

Personality: He likes to make people angry or surprised. Hubert enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Hubert was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Hubert and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Poor. Occupation: Mortician

Voice: Spits and sputters

Attributes [hide]

Hubert Hallewell, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)18 (+4) 5 (-3)13 (+1)
Skills Arcana +6, Perception -1
Senses Passive Perception 9
Languages Common, Aquan, Auran, Sylvan, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Norman Wheatley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a wide-brimmed hat to hide his balding. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. Norman is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in the south to a Shoemaker, Norman learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Shoemaker. He struck the Shoemaker job and began his own company from there.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and regain custody of his son

Ideals: Artistic. Bonds: Attractive, Family, Job. Occupation: Shoemaker

Voice: Russian accent

Attributes [hide]

Norman Wheatley, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)10 (+0) 13 (+1)14 (+2)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Clerebold Barlow, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He usually wears his pastel robe and has his club always slung over his shoulder. His white hair is greasy and uncared for. His ears are large.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is able to make almost anything out of random pieces of junk.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted druidic powers by his dying sister.

Motivation: He has a rivalry with the Church that dominates his actions; and to get a good night's sleep

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Poor, Religious. Occupation: Dyer

Voice: Aggressive tone

Attributes [hide]

Clerebold Barlow, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)13 (+1) 15 (+2)11 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: Just what you see.


Social Check DCs

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