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NPC Generator

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Advanced [show]


Norman Walcott, Male Human [Permalink]

Personal [hide]

Description: A 5'1" western man, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has a very tight haircut. He has gleaming, smiling green eyes.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. Norman is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Norman was born the youngest of three triplets. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Being a Ploughman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Artistic. Bonds: Family, Rich, Criminal record, Adventurer. Occupation: Ploughman

Voice: Indian accent

Attributes [hide]

Norman Walcott, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)10 (+0) 10 (+0)14 (+2)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Dustin Graeme, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and is renowned for his bright black suits and hats. His left leg appears badly burned and disfigured. He has no hair. He wears round tiny glasses practically rammed into his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a minor phobia of water and hates getting wet.

History: When he was but 5 years old his parents immigrated from the north. Dustin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear.

Flaws: Ugly, Mundane, Fearful. Bonds: Immigrant, Nature. Occupation: Courier

Voice: Timid voice

Attributes [hide]

Dustin Graeme, Male Human Fighter 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)8 (-1) 13 (+1)13 (+1)
Skills Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Dustin Appleton, Male Human [Permalink]

Personal [hide]

Description: He wears a green shirt with thin yellow vertical stripes and blue pants. He has a slight overbite and is overall scrawny. His brown hair is smooth and relatively long. His green eyes are passionate and lively.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of eastern immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. He got away from his former life and has fallen to alcoholism.

Motivation: He wants to get laid; and he is terrified, and will act out of fear

Ideals: Passionate. Flaws: Fearful, Addict. Bonds: Immigrant, Has a crush. Occupation: Locksmith

Voice: Thin and wheezing

Attributes [hide]

Dustin Appleton, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)10 (+0) 8 (-1)15 (+2)
Skills Deception +4, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 3 Alchemist’s fire. 4 Antitoxin.


Social Check DCs


Gunter Eastoft, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears light armors faded through time and improper care. With a patchy black beard and wild black hair. He wears a mask on his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the south. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear; and to clean up the streets

Flaws: Fearful. Bonds: Poor, Guardian, Immigrant. Occupation: Marshal

Voice: Loud with bravado

Attributes [hide]

Gunter Eastoft, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Aldous Hale, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is generally shirtless and showing off his tattooed chest. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Around other people he will do his best to conceal his emotions and appear jolly.

History: Aldous was born in the south. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Many illithids want him driven away; and balancing his hectic life and new carter responsibilities is difficult

Ideals: Persistence. Flaws: Depressed, Shy. Bonds: Attractive, Job, Enemies. Occupation: Carter

Voice: High pitched and raspy

Attributes [hide]

Aldous Hale, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)13 (+1) 12 (+1)11 (+0)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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