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NPC Generator

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Advanced [show]


Miles Springfield, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear violet pants and tee shirts. He has wavy auburn hair. His thin eyebrows rest above his beady brown eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has worked as a Jeweler like his father before him.

Motivation: He is unsatisfied with his job.

Ideals: Justice. Flaws: Ugly, Fearful. Bonds: Job, Religious. Occupation: Jeweler

Voice: Aggressive tone

Attributes [hide]

Miles Springfield, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 13 (+1)15 (+2) 17 (+3)13 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Auran, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp.


Social Check DCs


Guy Springfield, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of glaives, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. His eyes are amber and beady.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with a lost civilization.

History: Sold as a small child to a necromancer, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Guy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Flaws: Ugly, Emotional. Bonds: Adventurer, Mentor. Occupation: Sculptor

Voice: Posh accent

Attributes [hide]

Guy Springfield, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)6 (-2) 14 (+2)14 (+2)
Skills Athletics +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 500 gp.


Social Check DCs


Robert Tattersall, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He is dressed in an above average manner, and his gloved hand is found clutching a trident. He has shaved his head bald. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is witty, but his monotone delivery comes off as unnerving He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: The child of eastern immigrants he idolized his mother. When money was particularly tight he was walking through alleys when he overheard a Stylist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the east, certain he would find work there.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Joker. Bonds: Attractive, Enemies, Immigrant, Poor. Occupation: Stylist

Voice: Low rumbling, strings words together

Attributes [hide]

Robert Tattersall, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)16 (+3) 10 (+0)10 (+0)
Skills Investigation +5, Religion +5
Senses Passive Perception 10
Languages Common, Giant, Draconic, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2600 sp. 1 Half-Plate.


Social Check DCs


Everard Payton, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears rags and sports a simple walking cane. His skin is also unnaturally pale. His hair is always cut to a buzz. He has a tattooed face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Everard was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent father; and regain custody of his son

Ideals: Artistic. Flaws: Ugly, Greedy, PTSD. Bonds: Poor, Family. Occupation: Adventurer

Voice: Slow speaker

Attributes [hide]

Everard Payton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)12 (+1) 6 (-2)16 (+3)
Skills History +3, Persuasion +5
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Manfred Woods, Male Human [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of his god on his torso. He wears his silver hair up. His eyes are amber and he is always smoking a pipe.

Personality: He loves telling others what to do and how they should feel about things. He also is a firm believer in the manly ideal.

History: He was born into a rich family. A gifted student he started as a Mayor, but he got bored and became a Carpenter. He became a Carpenter soon after.

Motivation: He is terrified, and will act out of fear; and further expansion of business

Ideals: Opinionated. Flaws: Impulsive, Fearful. Bonds: Rich, Job. Occupation: Carpenter

Voice: Low range voice

Attributes [hide]

Manfred Woods, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 9 (-1)12 (+1) 5 (-3)13 (+1)
Skills Animal Handling -1, Investigation +3
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 30 pp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A delicate silver chain set with a tourmaline (60 gp).


Social Check DCs

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