Anselm Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is auburn and curly. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has all his life been fascinated with music.
History: Anselm hails from a village terrorized by dire rats. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Anselm was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Locksmith
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Terran, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5
Possessions: 18000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Simon Wakefield, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is dressed in a clean pastel cloak covering his clean studded leather. He wears a feathered hat to hide his balding. His eyes are hazel and he is always smoking a pipe.
Personality: He has a massive crush on the younger sibling of the Assassin who has hired him part-time. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was born to loving parents in a slum to the east. He moved from fad to fad and when he turned 15 he discovered music. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants to raise his children well.
Ideals: Athletic, Artistic. Bonds: Has a crush, Family, Poor. Occupation: Assassin
Voice: French accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 8000 cp.
Bernard Hamilton, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He is portly but not overly obese. He sports a flattop hair cut. His skin is flawless and his violet eyes scan people very quickly.
Personality: Bernard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. The war was a terrible time for him, and Bernard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: His father raised him in a mountain cabin. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels the way he acts is they only way to get by in the world; and he loathes his own lifestyle
Ideals: Impeccable. Flaws: Depressed. Bonds: Poor, Attractive, Military, Nature. Occupation: Fortune-teller
Voice: Old Prospector
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 9 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 10 pp.
Bernard Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath his coat. His head has been shaved. His violet eyes lackadaisically let the world flow into them.
Personality: He is extraordinarily eccentric. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Sold as a small child to a brothel owner, Bernard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: A deep hatred of dire rats.
Flaws: Ugly, Insane, PTSD. Bonds: Enemies, Mentor. Occupation: Doctor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 4 (-3) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2000 sp. 1 Magnifying glass. 1 Masterwork Musical instrument.
Godfrey Alton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his pickaxe. His brown hair is long and unkept. He has several tiny sapphire earrings on each ear.
Personality: Godfrey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a very good compulsive liar and kleptomaniac.
History: He was born into a rich family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After months of barely getting by, Godfrey managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Seeks redemption; and a rival would like him out of the picture
Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Spy
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. 1 Half-Plate. 1 Darkwood Shield. 1 Buckler. 1 Half-Plate.
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