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NPC Generator

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Advanced [show]


Drogo Wharton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears black trousers with blue and grey striped suspenders. He wears various colorful collared shirts. He has a hunchback. His white hair is singed and shortened. He wears large thick round spectacles.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He misses his home and complains about the freezing weather, even in summer.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Crown-heir father left him crippled. Due to his spouse's obsession with being a Crown-heir they were divorced and he won custody of their daughter. He worked as a Miller, and he later adopted a second daughter.

Motivation: To reunite with his absent father.

Flaws: Ugly, Disease. Bonds: Family, Immigrant, Rich. Occupation: Miller

Voice: Prounounces S like Z

Attributes [hide]

Drogo Wharton, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)10 (+0) 17 (+3)9 (-1)
Skills Deception +1, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 3 Smokesticks.


Social Check DCs


Richard Whitby, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a black costume with the symbols of magic on his torso. His top hat is riddled with cuts and holes. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Richard was left his father's suit of armor and trained in its use and care. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army; and he feels threatened by others

Ideals: Joker. Flaws: Ugly, Addict, Forgetful. Bonds: Military. Occupation: Glassblower

Voice: Ums and uhs a lot

Attributes [hide]

Richard Whitby, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)11 (+0) 10 (+0)5 (-3)
Skills Acrobatics +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 15000 cp. Chrysoberyl (50 gp). Emerald (400 gp). Smoky quartz (20 gp).


Social Check DCs


Godfrey Burton, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He has a penchant for wearing a ring with an oversized amber on his left hand. His silver hair is styled in orderly dreadlocks. His ears are large.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a small toy that he constantly fidgets with.

History: He was born in a small forest village. Through the years after Godfrey was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Godfrey's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He's repulsed by the PC; and money/treasure

Flaws: Ugly, Antagonistic, Addict. Bonds: Rich, Nature. Occupation: Actor

Voice: Smooth and feminine

Attributes [hide]

Godfrey Burton, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)15 (+2) 10 (+0)13 (+1)
Skills Arcana +4, Athletics +3
Senses Passive Perception 10
Languages Common, Terran, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 18000 cp.


Social Check DCs


Ernest Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Ernest was born with his father's beautiful face. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Due to his spouse's obsession with being a Stylist they were divorced and he won custody of their son. He worked as a Barrister, and he later adopted a second son.

Motivation: A strong sense of loyalty to Human people; and to find somewhere to settle down

Flaws: Mundane, Racist. Bonds: Poor, Military, Attractive. Occupation: Barrister

Voice: Hard of hearing, loud

Attributes [hide]

Ernest Livingstone, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)13 (+1) 16 (+3)14 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Chrysoberyl (80 gp).


Social Check DCs


Chad Gentry, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He tends to wear a large brown jacket, and his gloved hand is found clutching a spear. His chestnut hair is heavily combed to the right. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cartwright arts, while his mother instructed him in etiquette, music and courtly manner. He was an apprentice working in his father's forge. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is terrified, and will act out of fear; and he doesn't get along with people that don't share his tastes

Ideals: Persistence, Impeccable. Flaws: Fearful. Bonds: Attractive, Rich, Job. Occupation: Cartwright

Voice: Sleepy voice

Attributes [hide]

Chad Gentry, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp. 1 Chain shirt. 1 Masterwork Light wooden shield. 1 Darkwood Shield.


Social Check DCs

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