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NPC Generator

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Advanced [show]


Charles Rutherford, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears skinny pants and wears a black and grey robe with the hood down. His silver hair is lengthy and is close to two feet long. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Marshal and found it very stressful. He has worked as a Marshal like his mother before him.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Disease. Bonds: Poor, Attractive, Job. Occupation: Marshal

Voice: Can't modulate volume

Attributes [hide]

Charles Rutherford, Male Human Fighter 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)15 (+2) 14 (+2)9 (-1)
Skills Animal Handling +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Aquan, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. Moonstone (60 gp). Lapis lazuli (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Berkeley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears tight fitting clothing which further accentuates his frame. His moppish blonde hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: He is almost excessively polite to everyone, even when angry. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born several months after his mother was called into army service. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels that his past leaves him morally obligated to help; and he wants nothing more than to rejoin the army

Flaws: Shy, Secretive. Bonds: Attractive, Military, Rich. Occupation: Body Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Gilbert Berkeley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1200 sp. Cloth of gold vestments (150 gp). Cloth of gold vestments (150 gp). Finely wrought small gold bracelet (50 gp).


Social Check DCs


Alexandre Lincoln, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man tends to wear a brown poncho over his likewise colored trousers and shirt. His chestnut hair has been sun bleached extensively. His fierce gray eyes like to dwell on things.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His parents moved while he was still in utero so he is the first generation to be born here. Alexandre abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: Sabotage a competitor; and he wants to meet his childhood hero

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Job. Occupation: Mercenary

Voice: Breathy voice

Attributes [hide]

Alexandre Lincoln, Male Human Fighter 4
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)10 (+0) 10 (+0)14 (+2)
Skills Nature +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 6000 sp. Alexandrite (300 gp). Deep blue spinel (300 gp). Violet garnet (300 gp).


Social Check DCs


Roger Huxley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a long, violet, dusty cloak. His hair is golden and curly. He has gleaming, smiling violet eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the east to a Bookbinder, Roger learned a great deal about his mother's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: A strong sense of loyalty to Human people; and expand his business

Ideals: Joker. Flaws: Ugly, Antagonistic, Racist. Bonds: Job, Adventurer. Occupation: Bookbinder

Voice: Complex vocabulary, royal

Attributes [hide]

Roger Huxley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 17 (+3)12 (+1) 10 (+0)10 (+0)
Skills History +3, Insight +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: Just what you see.


Social Check DCs


Bertram Churchill, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He typically wears green cloth garments or leather armor. His blonde hair has been sun bleached extensively. He is baby faced.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Bertram was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Some 2 years later his spouse died after the birth of his son. Heartbroken, Bertram never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: An old rival family wants him found.

Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Family, In love. Occupation: Farmer

Voice: Jamaican accent

Attributes [hide]

Bertram Churchill, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)11 (+0) 10 (+0)7 (-2)
Skills Deception +0, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs

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