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NPC Generator

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Advanced [show]


Norman Kent, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears brown leather gloves, a brown jacket, and tight pants. Beneath his clothing is a huge mess of scar tissue. He has a very tight haircut. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a ruthless business man, a trait he acquired from his mother.

History: The child of eastern immigrants he idolized his mother. He was taken as a slave by a traveling circus and forced to perform He has worked as a Dilettante like his mother before him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Entrepeneur. Bonds: Slave, Attractive, Job, Immigrant. Occupation: Dilettante

Voice: Mousy voice

Attributes [hide]

Norman Kent, Male Human Fighter 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)16 (+3) 17 (+3)14 (+2)
Skills History +5, Medicine +5
Senses Passive Perception 13
Languages Common, Ignan, Draconic, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 18000 sp.


Social Check DCs


Henry Kelsey, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. His chestnut hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He plays an instrument quite well.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Beggar arts, while his mother instructed him in etiquette, music and courtly manner. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered goblins who tried to eat his hand. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Flaws: Mundane. Bonds: Rich, Enemies. Occupation: Beggar

Voice: Draws out vowels

Attributes [hide]

Henry Kelsey, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)10 (+0) 16 (+3)17 (+3)
Skills History +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1300 sp. 1 Small steel mirror. 1 Magnifying glass. 1 Magnifying glass.


Social Check DCs


Gunter Kent, Male Human [Permalink]

Personal [hide]

Description: This western man dresses like a well dressed Healer does. His clothes are grease stained in places. His red hair and beard is wavy and long. His eyes are hazel and beady.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He misses his home and complains about the freezing weather, even in summer.

History: Born in the west to a Healer, Gunter learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Healer. He has worked as a Healer like his mother before him.

Motivation: Wants to open a new tavern; and balancing his hectic life and new healer responsibilities is difficult

Flaws: Ugly, Shy. Bonds: Job, Poor, Immigrant. Occupation: Healer

Voice: Can't modulate volume

Attributes [hide]

Gunter Kent, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)15 (+2) 5 (-3)13 (+1)
Skills Performance +3, Sleight of Hand +2
Senses Passive Perception 7
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Charles York, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is red and very short. This hazel eyed northerner is not easily forgotten.

Personality: He is irascible and easily irritated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the north to a Scribe, Charles learned a great deal about his mother's area of expertise. His childhood dream was to be a Tailor, but he was a colossal failure. He's also a talented Tailor, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Extrovert, Fighting. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Scribe

Voice: Speaks like tongue is numb

Attributes [hide]

Charles York, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)10 (+0) 13 (+1)10 (+0)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Bertram Rodney, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears an entirely green suit with black socks and a vest with buckled shoes and is in decent physical shape. His auburn hair is greasy and uncared for. His gray eyes peer out from beneath his broad green hat.

Personality: Bertram wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He would rather hide behind his crafts than deal with other people.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.

Motivation: He is compelled to act according to his religious beliefs; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined, Artistic. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Mortician

Voice: Low rumbling, strings words together

Attributes [hide]

Bertram Rodney, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)12 (+1) 16 (+3)16 (+3)
Skills Investigation +3, Survival +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1 Alchemist’s fire. 3 Thunderstones.


Social Check DCs

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