Roland Leighton, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is blonde, silky, and of moderate length. His violet eyes are slightly larger than normal.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is able to fit into much smaller and tighter spaces than normal.
History: Roland was born in the west. At a young age he loved to build and create. His childhood dream was to be a Blacksmith, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He feels threatened by others; and he'd like to take his coworkers down a peg
Ideals: Disciplined, Gifted, Persistence. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Bricklayer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Giant, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 sp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Norman Hayhurst, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears loose pants and a collared shirt complete with sweater beneath his coat. His long white hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Norman hails from a village terrorized by giants. There was a wharf not far from home where he often wandered off to fish. He has been saving his money to try and buy his brother's freedom.
Motivation: Marry his brother to traveling adventurers; and wants to raise his children well
Ideals: Joker. Bonds: Attractive, Family, Enemies, Nature. Occupation: Bookbinder
Voice: Sleepy voice
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5
Possessions: 400 gp.
Everard Conway, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a violet tunic with red highlights, and long white pants that bunch up around his shoes. His hair, while still mostly auburn, has prominent grey streaks. His green eyes dart from person to person.
Personality: While he acts the brute, he is far gentler than he would appear. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was born on a small isolated farm. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his music dream.
Motivation: An old rival family wants him found; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Bonds: Immigrant, Family, Nature, Attractive. Occupation: Guard
Voice: Sensual and smooth
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 10 (+0) | 7 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 200 gp. 1 Half-Plate.
Gerald Payton, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears brown leather gloves, a brown jacket, and tight pants. His skin is also unnaturally pale. His blonde hair has been sun bleached extensively. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gerald took refuge in the ruined castle and found the beat up lance and armor he uses now. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality
Ideals: Joker. Flaws: Ugly, Disease. Bonds: Adventurer, Nature. Occupation: Armorer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: Just what you see.
Theobald Quinton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears brown painted combat armor at almost all times. His moppish white hair is in a traditional bowl cut. His eyes are gray and he is always smoking a pipe.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Flattery will make him almost putty in your hands.
History: Theobald was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He then took over the family business and is one of the better Marshal for hire.
Motivation: Balancing his hectic life and new Marshal responsibilities is difficult.
Ideals: Fighting. Flaws: Selfish, Racist. Bonds: Job. Occupation: Marshal
Voice: Dark and ominous
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp.
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