Odo Livingstone, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has styled his silver hair well, parting it to the right. His thin eyebrows rest above his beady hazel eyes.
Personality: He acts crazy and hedonistic. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Fighting. Flaws: Ugly, Hedonist, Antagonistic. Bonds: Mentor, Religious. Occupation: Hunter
Voice: Slurs words
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 50 pp. 1 Minor magic item.
Trym Deighton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He is wearing a long, yellow, dusty cloak, and his gloved hand is found clutching a whip. His hair is red and very short. He has gleaming, smiling green eyes.
Personality: He can speak with the recently deceased. He never wears the same outfit twice, unless he absolutely has to.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 14th year, his parents were killed by a gnolls raid, leaving Trym alone in the world. After a stint in an orphanage, he was adopted. He became a Barber soon after.
Motivation: Sabotage a competitor.
Ideals: Gifted, Artistic. Bonds: Enemies, Job. Occupation: Barber
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 500 gp. 1 Masterwork Common Ranged Weapon.
Theobald Clive, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft red waves gently in the breeze. His hair is short and blonde. He has green eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also has developed a complete distrust of the Bellfounder profession.
History: Theobald was born the youngest of three triplets. His mother was a soldier and died while he was still young. Theobald was left his mother's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 2 years.
Motivation: He'd like to take his coworkers down a peg; and he is greedy
Flaws: Insane. Bonds: Rich, Job, Family, Military. Occupation: Cook
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Hubert Pinkerton, Male Human [Permalink]
Personal [hide]
Description: This northern man dresses in collared shirts and wears a proper scarf over his head. His clothes are grease stained in places. His hair is white and curly. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born in the north, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: He feels kind of lost in life.
Flaws: Ugly, Depressed, Fearful. Bonds: Poor, Immigrant. Occupation: Cartwright
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 8 (-1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 30 pp.
Trym Tatum, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears tight fitting clothing which further accentuates his frame. His clothes are grease stained in places. His auburn hair is heavily combed to the right. He is very pretty but has cold, dead eyes.
Personality: He loves telling others what to do and how they should feel about things. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in a small desert village. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the east, certain he would find work there.
Motivation: Wants to have a good time and be beloved; and wants to raise his children well
Ideals: Opinionated, Optimist. Bonds: Attractive, Poor, Immigrant, Nature. Occupation: Ploughman
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 5 (-3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
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