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NPC Generator

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Advanced [show]


Godfrey Hackney, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He keeps his black hair in a flapper bob. His violet unseeing eyes seem to look past you.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Godfrey grew up listening to his mother's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Professionalism. Flaws: Disease, Sensitive. Bonds: Adventurer, Mentor. Occupation: Engraver

Voice: Shortens vowels

Attributes [hide]

Godfrey Hackney, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 5 (-3)15 (+2)
Skills Animal Handling -1, Religion +4
Senses Passive Perception 7
Languages Common, Goblin, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Frederick Pickering, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears a faded coat and loose pants complete with feathered hat. His right hand appears badly burned and disfigured. He wears his silver hair down. His eyes are blue and catlike.

Personality: He has a massive crush on the younger sibling of the Cook who has hired him part-time. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born several months after his mother was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's in love.

Ideals: Entrepeneur. Bonds: Has a crush, Rich, Military. Occupation: Cook

Voice: Gruff and masculine

Attributes [hide]

Frederick Pickering, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)9 (-1) 15 (+2)11 (+0)
Skills Insight +4, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Aldous Wilberforce, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears a well pressed and immaculate suit (or dress). He has a long golden beard with little hanging trinkets. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His childhood dream was to be a Barber, but he was a colossal failure. He has been a successful dealer in antiques buying low and selling high.

Motivation: To be a Barber again; and he feels the way he acts is they only way to get by in the world

Ideals: Justice, Entrepeneur, Impeccable. Bonds: Job, Religious. Occupation: Spy

Voice: Sleepy voice

Attributes [hide]

Aldous Wilberforce, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)11 (+0) 14 (+2)12 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. Sard (50 gp). Freshwater pearl (11 gp). Violet garnet (800 gp). Aquamarine (800 gp). 1 Minor magic item.


Social Check DCs


Guy Harrington, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems. He has styled his chestnut hair well, parting it to the right. His eyes are brown and catlike.

Personality: He has a massive crush on the younger sibling of the Herbalist who has hired him part-time. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town working and never settling down anywhere, but has fallen for a local Carter. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is unsatisfied with his job; and he's attracted to the pc

Ideals: Athletic, Philantrophist. Bonds: Rich, Has a crush, Military, Job. Occupation: Herbalist

Voice: Switch between two voices

Attributes [hide]

Guy Harrington, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 5 (-3)12 (+1) 14 (+2)11 (+0)
Skills Athletics +1, Nature +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 3 Antitoxin. 2 Thunderstones. 3 Antitoxin.


Social Check DCs


Heward Clapham, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He dresses like a well dressed Tanner does. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He believes the world needs to unite to get rid of orcs once and for all.

History: Heward was born with his mother's beautiful face. His childhood dream was to be a Blacksmith, but he was a colossal failure. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and revenge

Ideals: Joker. Bonds: Job, Enemies, Attractive. Occupation: Tanner

Voice: Stutters

Attributes [hide]

Heward Clapham, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Athletics +5, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4

Possessions: 70 pp. 3 Tanglefoot bags. 1 Everburning torch.


Social Check DCs

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