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NPC Generator

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Advanced [show]


Henry Marley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a silver handlebar mustache and slicked back silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born the only child of a wealthy merchant. A gifted student he started as a Fortune-teller, but he got bored and became a Unemployed. He has drifted from career to career and currently works as a Unemployed.

Motivation: Retire the richest man in the south; and sabotage a competitor

Ideals: Entrepeneur, Philantrophist. Flaws: Insane. Bonds: Job. Occupation: Unemployed

Voice: Low rumbling, strings words together

Attributes [hide]

Henry Marley, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 600 sp.


Social Check DCs


Manfred Gentry, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has moderate length auburn hair. His violet eyes peer out from beneath his top grey hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was raised in a white middle class family as the only child. Over the years he perfected his riding and shooting skills. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To unite with his brother; and he's repulsed by the pc

Flaws: Antagonistic, Mundane. Bonds: Enemies, Nature, Family. Occupation: Farmer

Voice: Eastern European accent

Attributes [hide]

Manfred Gentry, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)13 (+1) 18 (+4)8 (-1)
Skills Deception +1, Medicine +6
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 2 Smokesticks. 3 Antitoxin.


Social Check DCs


Randal Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with violet colored cloaks and clothing. His auburn hair is slicked back into a classic pompadour. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He acts crazy and hedonistic. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born blind and as such lacked many opportunities for work. As a young adult he joined a group advocating for an improvement in Human conditions. He got away from his former life and has fallen to alcoholism.

Motivation: He is wracked by social anxiety.

Flaws: Addict, Hedonist, Fearful, Disease, Racist. Occupation: Mercenary

Voice: Switch between two voices

Attributes [hide]

Randal Myerscough, Male Human Fighter 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +4, History +5
Senses Passive Perception 11
Languages Common, Celestial, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 40000 cp. Deep green spinel (50 gp). Smoky quartz (80 gp).


Social Check DCs


Anselm Hayes, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear flannel. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was taken from his home at a very young age. He now spends his time doing works of charity.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Philantrophist. Flaws: Selfish. Bonds: Attractive, Religious, Slave. Occupation: Healer

Voice: growls and snarls, animalistic

Attributes [hide]

Anselm Hayes, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)7 (-2) 10 (+0)14 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 37000 sp.


Social Check DCs


Drogo Wharton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears many layers of old clothing at all times. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His green unseeing eyes seem to look past you.

Personality: A deeply religious man he believes everything happens for a reason. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a Farmer, his father struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Disease, Antagonistic. Bonds: Poor, Religious. Occupation: Carter

Voice: Tuts and clicks tongue

Attributes [hide]

Drogo Wharton, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)7 (-2) 12 (+1)17 (+3)
Skills Arcana +0, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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