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NPC Generator

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Advanced [show]


Frederick Compton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he dresses like a well dressed Hunter does. His brown hair and beard is wavy and long. His hazel eyes dart from person to person.

Personality: He has always had a great fascination with Human culture. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: When he was but 5 years old his parents immigrated from the west. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and a strong sense of loyalty to human people

Flaws: Racist. Bonds: Job, Attractive, Immigrant, Rich. Occupation: Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Frederick Compton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)10 (+0) 14 (+2)9 (-1)
Skills Intimidation +1, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Anselm Atterton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears baggy black pantaloons and a green scarf. His white hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Overbrimming with self-confidence, Anselm isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now spends his time doing works of charity.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Philantrophist. Bonds: Poor, Attractive, Nature. Occupation: Bowyer

Voice: Low range voice

Attributes [hide]

Anselm Atterton, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)6 (-2) 10 (+0)15 (+2)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 19000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Solid gold idol (900 gp). An abacus with copper, silver and gold markers (120 gp).


Social Check DCs


Norman Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair is smooth and relatively long. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is happy with his job as a Sculptor. He turns his eye from what people do, preferring to live and let live. He also is a firm believer in the manly ideal.

History: Norman hails from a village terrorized by illithids. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his sister; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Impulsive, Ugly. Bonds: Job, Enemies, Family. Occupation: Sculptor

Voice: Thin and wheezing

Attributes [hide]

Norman Mitchell, Male Human Fighter 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)13 (+1) 12 (+1)17 (+3)
Skills Athletics +3, Nature +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4

Possessions: 300 gp.


Social Check DCs


Alex Brandon, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing a long, grey cloak. His hair, while still mostly brown, has prominent grey streaks. His eyes are blue and catlike.

Personality: Alex speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Alex hails from a village terrorized by giants. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: Many giants want him driven away; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Ugly, Antagonistic, Insane. Bonds: Enemies, Job. Occupation: Bookbinder

Voice: Speaks with back of mouth

Attributes [hide]

Alex Brandon, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)10 (+0) 14 (+2)13 (+1)
Skills Medicine +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 15000 sp. Banded agate (9 gp). Fiery yellow corundum (1100 gp).


Social Check DCs


Diggory Haley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears skinny pants and wears a black and blue robe with the hood down. His black hair is cut jaggedly and amateurishly. His eyes are brown and beady.

Personality: He is almost excessively polite to everyone, even when angry. He always tries to repair and not replace. It was this mentality that drove him into the Fletcher business.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Many brigands want him driven away; and he wants revenge against brigands

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Rich, Enemies. Occupation: Fletcher

Voice: Rolls R's

Attributes [hide]

Diggory Haley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)8 (-1) 12 (+1)14 (+2)
Skills Persuasion +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3200 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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