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Advanced [show]


Ralf Rutherford, Male Human [Permalink]

Personal [hide]

Description: A 5'5" western man, he sports white clothing, slightly heavier than average wear. He has shaved his head bald. His amber eyes lackadaisically let the world flow into them.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He would rather hide behind his crafts than deal with other people.

History: Born in the west to a Sellsword, Ralf learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He has drifted from career to career and currently works as a Sellsword.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to open a new tavern

Ideals: Artistic. Flaws: Shy. Bonds: Job, Adventurer, Enemies. Occupation: Sellsword

Voice: Russian accent

Attributes [hide]

Ralf Rutherford, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)9 (-1) 17 (+3)3 (-4)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 16000 sp. Star ruby (700 gp). Star ruby (700 gp). 1 Minor magic item.


Social Check DCs


Randal Allerton, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a weathered and beat up set of banded mail beneath an oversized green coat. His skin is also unnaturally pale. His blonde hair is kept up in a ponytail inside a feathered hat. He has violet eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with finding treasure.

History: Randal hails from a village terrorized by orcs. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Assassin

Voice: Sensual and smooth

Attributes [hide]

Randal Allerton, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)10 (+0) 14 (+2)14 (+2)
Skills Perception +4, Stealth +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 15000 cp. 1 Crowbar. 1 Magnifying glass.


Social Check DCs


Kody Snowdon, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears red painted combat armor at almost all times. He has wavy black hair. His eyes are gray and catlike.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with finding treasure.

History: Kody was born in the west. At a young age he loved to build and create. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Joker, Persistence. Bonds: Adventurer, Rich. Occupation: Bounty Hunter

Voice: Aggressive tone

Attributes [hide]

Kody Snowdon, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)18 (+4) 11 (+0)11 (+0)
Skills Intimidation +2, Religion +6
Senses Passive Perception 10
Languages Common, Abyssal, Elven, Gnome, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. Pink pearl (110 gp).


Social Check DCs


Gerard Shirley, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears red leather gloves, a red jacket, and tight pants. He wears his silver hair up. This gray eyed easterner is not easily forgotten.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also is a firm believer in the manly ideal.

History: When he was but 7 years old his parents immigrated from the east. Gerard was born on a far eastern desert where he grew up under the tutelage of his father, an expert Stylist. He has built up a small fortune and can afford his own way.

Motivation: He feels kind of lost in life; and he is greedy

Ideals: Joker. Flaws: Impulsive, Depressed. Bonds: Immigrant, Rich. Occupation: Stylist

Voice: Relaxed voice

Attributes [hide]

Gerard Shirley, Male Human Fighter 5
Medium (6'4") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills Investigation +4, Survival +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 4000 sp. Golden yellow topaz (1600 gp). 1 Everburning torch. 2 Tanglefoot bags.


Social Check DCs


Odo Garrick, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. He has a long chestnut beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also has developed a complete distrust of the Server profession.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. During his travels, Odo and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Odo discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Odo fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Sabotage a competitor; and to reunite with his old friends

Flaws: Secretive, Disease. Bonds: Attractive, Job, Adventurer. Occupation: Jeweler

Voice: Rolls R's

Attributes [hide]

Odo Garrick, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)15 (+2) 9 (-1)17 (+3)
Skills Persuasion +5, Stealth +2
Senses Passive Perception 9
Languages Common, Auran, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 46000 sp. 1 Minor magic item.


Social Check DCs

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