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NPC Generator

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Advanced [show]


Roland Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a very tight haircut. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He takes great joy in being the best Bellfounder in town.

History: He was born at the edge of vast forest. He helped his father out around the business and became quite the natural. He has worked as a Bellfounder like his father before him.

Motivation: To be a Banker again; and he'd like to take his coworkers down a peg

Bonds: Rich, Attractive, Criminal record, Job, Nature. Occupation: Bellfounder

Voice: Low rumbling, strings words together

Attributes [hide]

Roland Davenport, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 11 (+0)14 (+2) 15 (+2)12 (+1)
Skills Intimidation +3
Senses Passive Perception 12
Languages Common, Aquan, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 70 pp. Amethyst (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Cory Kinsley, Male Human [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane. He is muscular with a powerful set of arms. He has a very tight haircut. He wears a mask on his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his mother. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.

Motivation: Find a way to reverse the transformation of his brother; and he has passion for adventuring and risk

Ideals: Persistence, Fighting, Gifted. Bonds: Poor, Adventurer, Family. Occupation: Carpenter

Voice: Smoker's lung

Attributes [hide]

Cory Kinsley, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)12 (+1) 7 (-2)11 (+0)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2700 sp.


Social Check DCs


Trey Kimberly, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His skin is fair and his fingers are delicate and long. He keeps his long blonde hair kept up in a rat tail. His eyes are a pleasant amber.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He works hard and plays hard.

History: Trey was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was an apprentice working in his father's forge. He struck the Engraver job and began his own company from there.

Motivation: To reunite with his old friends.

Flaws: Hedonist. Bonds: Job, Poor, Adventurer. Occupation: Engraver

Voice: Excited and jittery

Attributes [hide]

Trey Kimberly, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)12 (+1) 9 (-1)9 (-1)
Skills Perception +1, Performance +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 9000 cp.


Social Check DCs


Dustin Lindsey, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man dresses in collared shirts and wears a proper scarf over his head. His hair is red, silky, and of moderate length. His eyes are a pleasant violet.

Personality: He is very quiet and rarely speaks above a whisper. Dustin is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born to a poor family in the city he treasured whatever gifts he got. Dustin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: To reunite with his absent father.

Flaws: Shy. Bonds: Attractive, Adventurer, Family, Poor. Occupation: Assassin

Voice: Squeaky

Attributes [hide]

Dustin Lindsey, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Jet (150 gp). Banded agate (5 gp). Silver pearl (150 gp).


Social Check DCs


Everard Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He is very pretty but has cold, dead eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a ruthless business man, a trait he acquired from his father.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has money and likes to spend it; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Entrepeneur. Bonds: Rich, Attractive, Mentor. Occupation: Sailor

Voice: Spits words with contempt

Attributes [hide]

Everard Tattersall, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)16 (+3) 11 (+0)11 (+0)
Skills Perception +2, Performance +2
Senses Passive Perception 12
Languages Common, Aquan, Druidic, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 10 pp.


Social Check DCs

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