Dustin Perry, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting blue shirt and pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has styled his chestnut hair well, parting it to the right. This blue eyed northerner is not easily forgotten.
Personality: Dustin is depressed about a lot of things. He tends to be a nihilist. He is obsessed with a lost civilization.
History: He was born on a small isolated farm. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Someone believes him a fraud; and a deep hatred of brigands
Flaws: Depressed. Bonds: Adventurer, Nature, Military, Enemies. Occupation: Weaver
Voice: Old thin voice
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 17 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Infernal, Goblin, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
Possessions: 3100 sp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Gold and topaz bottle stopper cork (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp).
Trym Fawcett, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'10" and is wearing a long, tan, dusty cloak. His left hand appears badly burned and disfigured. He wears a top hat to cover his moderate length black hair. He has a tattooed face.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not trust anyone and sleeps with one eye open.
History: His parents moved while he was still in utero so he is the first generation to be born here. Trym liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and wishes to resurrect an old love
Flaws: Antagonistic, Insomniac. Bonds: In love, Immigrant, Nature. Occupation: Architect
Voice: Sore throat, cough
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
Possessions: 1 Chain shirt. 1 Buckler. 1 Breastplate. 1 Darkwood Buckler.
Charles Charlton, Male Human [Permalink]
Personal [hide]
Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is muscular with a powerful set of arms. His hair is chestnut and very short. His blue eyes lackadaisically let the world flow into them.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. When he's not drinking or sleeping the drinks off, he's doing painting.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has never given up on his painting dream.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Rich, Immigrant. Occupation: Miller
Voice: Eastern European accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Good lock.
Hunter Whitby, Male Human [Permalink]
Personal [hide]
Description: He wears a simple grey robe with brown stripes complete with hood. His skin is fair and his fingers are delicate and long. His auburn hair is knotted and matted. His eyes are likewise amber. His teeth are white and perfect.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He takes great joy in being the best Scribe in town.
History: Born to a pair of adventurers, Hunter grew up listening to his father's many stories. A gifted student he started as a Bather, but he got bored and became a Scribe. He inherited the family business which he has now maintained for 11 years.
Motivation: To reunite with his old friends; and nothing but the best is good enough for him
Ideals: Impeccable. Bonds: Attractive, Job, Adventurer. Occupation: Scribe
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 14 (+2) | 17 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Sylvan, Infernal, Druidic
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. Bloodstone (80 gp). Banded agate (15 gp). Brown-green garnet (150 gp). Blue quartz (15 gp). 1 Minor magic item.
Diggory Tickle, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He dresses in collared shirts and wears a proper scarf over his head. He is bald on top and has large black tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Interpreter in town.
History: Born in a small village he learned the ways of the warrior from his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Diggory and his spouse have recently divorced.
Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult; and he's repulsed by the pc
Ideals: Athletic, Fighting. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Interpreter
Voice: Sensual and smooth
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 11 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
