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NPC Generator

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Advanced [show]


Trey Westcott, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears just a blue suit. His hair is chestnut and curly. He has amber eyes and a blue hat with a violet feather.

Personality: He exudes charisma. He is a tour de force of persuasion. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Trey lived on a farm with his father, near the main road leading to a nearby town. Over the years he perfected his riding and shooting skills. He has drifted from career to career and currently works as a Unemployed.

Motivation: Revenge; and his spouse's relatives view him with great suspicion

Bonds: Attractive, Job, Family, Nature, Enemies. Occupation: Unemployed

Voice: Italian accent

Attributes [hide]

Trey Westcott, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)12 (+1) 10 (+0)14 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Rolf Snape, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He carries a battered sickle and tarnished scythe as well. His white hair and beard is wavy and long. He wears an eyepatch.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a Actor, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor. Occupation: Mortician

Voice: Old Prospector

Attributes [hide]

Rolf Snape, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)15 (+2) 14 (+2)6 (-2)
Skills Acrobatics +3, Persuasion +0
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Thomas Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He wears his white hair up in a very large beehive style do. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Calm and collected, he is a well trained Glassblower. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He is the product a well kept family trust fund and as such has never really known need. He helped his father out around the business and became quite the natural. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Job, Rich, Enemies. Occupation: Glassblower

Voice: Cold and demanding tone

Attributes [hide]

Thomas Winterbourne, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)14 (+2) 9 (-1)13 (+1)
Skills Perception +1, Religion +4
Senses Passive Perception 14
Languages Common, Undercommon, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20 pp.


Social Check DCs


Lance Barton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears a tan coat over a white low-cut shirt, and a top hat upon his head. He keeps his white hair in a flapper bob. He has a dull look in his gray eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Blacksmith father left him crippled. He used his abilities to travel the world and help people.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a spy and was forced into it by his family

Ideals: Philantrophist, Artistic. Flaws: Disease. Bonds: Family, Immigrant. Occupation: Spy

Voice: Hard of hearing, loud

Attributes [hide]

Lance Barton, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)16 (+3) 14 (+2)9 (-1)
Skills Arcana +5, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Terran, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 3 Holy water. 3 Tanglefoot bags. 7 Acid flasks.


Social Check DCs


Gunter Spalding, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses in collared shirts and wears a proper scarf over his head. He sports a long golden beard, and similarly colored long hair. His brown eyes lackadaisically let the world flow into them.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.

Motivation: Wants to work out more often.

Ideals: Philantrophist, Athletic. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Armorer

Voice: Eastern European accent

Attributes [hide]

Gunter Spalding, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)10 (+0) 11 (+0)10 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2400 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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