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Advanced [show]


Guy Davenport, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is tall, broad shouldered and powerfully built. His hair is brown, silky, and of moderate length. His green eyes dart from person to person to random spaces in the air.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He also hits on women, regardless of circumstances.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and human compassion

Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Has a crush, Military. Occupation: Jeweler

Voice: Old Prospector

Attributes [hide]

Guy Davenport, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 12 (+1)17 (+3)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Terran, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Sardonyx (20 gp). Carnelian (20 gp). Moonstone (20 gp). 1 Half-Plate.


Social Check DCs


Thomas Benson, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. His skin is fair and his fingers are delicate and long. He has moderate length black hair. He wears large thick round spectacles.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He pushes his goals aggressively. He is also a coward if confronted.

History: He got into the Shoemaker business at a young age. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He seems to be bored by most things; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: Fearful, Mundane. Bonds: Job, Criminal record. Occupation: Shoemaker

Voice: Pirate accent

Attributes [hide]

Thomas Benson, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)9 (-1) 15 (+2)11 (+0)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Chad Ashley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is blonde and curly. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: His tongue was cut out and he uses sign language. He also has developed a complete distrust of the Masseuse profession.

History: He was raised in a mountains tribe. He has chosen to use the inheritance that was left to him frivolously. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Disease. Bonds: Rich, Job, Nature. Occupation: Doctor

Voice: Voice breaks

Attributes [hide]

Chad Ashley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 15 (+2)5 (-3)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Percival Perry, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears just a tan suit. His white hair is styled in orderly dreadlocks. His hazel eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Percival took refuge in the old dungeon and found the beat up lance and armor he uses now. He has achieved small success as a Doctor.

Motivation: To find somewhere to settle down; and he is content

Ideals: Justice. Flaws: Antagonistic, Mundane. Bonds: Nature, Job. Occupation: Doctor

Voice: Low range voice

Attributes [hide]

Percival Perry, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)13 (+1) 9 (-1)7 (-2)
Skills Investigation +3, Perception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp. Tourmaline (140 gp). 4 Antitoxin.


Social Check DCs


Nicholas Huckabee, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is generally well dressed albeit a few years behind the times. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: The child of a Hunter, who enjoyed hunting, Nicholas was taken on many hunting expeditions. Nicholas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted from career to career and currently works as a Carpenter.

Motivation: He has passion for adventuring and risk.

Bonds: Attractive, Job, Rich, Nature, Adventurer. Occupation: Carpenter

Voice: Nasally tone

Attributes [hide]

Nicholas Huckabee, Male Human Fighter 4
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)13 (+1) 9 (-1)15 (+2)
Skills Insight +1, Performance +4
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 7000 sp. 1 Tanglefoot bags.


Social Check DCs

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