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Advanced [show]


Manfred England, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears yellow painted combat armor at almost all times. He wears his chestnut hair up in a very large beehive style do. He has gleaming, smiling blue eyes.

Personality: Always inclined to offer people food he seems plenty friendly. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: A powerful wizard made him what he is. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Bonds: Attractive, Mentor, Adventurer. Occupation: Body Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Manfred England, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)9 (-1) 9 (-1)14 (+2)
Skills Arcana +1, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Trym Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a small bristly mustache and wavy blonde hair. His blue unseeing eyes seem to look past you.

Personality: He never swears and excessively uses polite adverbs when speaking. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to loving parents in a slum to the north. A freak accident while working with his Slave Trader mother left him crippled. Since then, he has sought to make the best of life.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Disease. Bonds: Poor, Attractive. Occupation: Dyer

Voice: Squeaky

Attributes [hide]

Trym Beitz, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Religion +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Everard Preston, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is typically in his Mason uniform. He has no hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has always had a great fascination with Human culture. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the west to a Mason, Everard learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Mason.

Motivation: A strong sense of loyalty to Human people.

Flaws: Ugly, Addict, Racist. Bonds: Job, Poor. Occupation: Mason

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Everard Preston, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)13 (+1) 10 (+0)17 (+3)
Skills Insight +2, Stealth +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 6 Acid flasks. 6 Acid flasks. 6 Acid flasks.


Social Check DCs


Thomas Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a moderate pudge and is not very fit. With a patchy black beard and wild black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born in the west to a Roofer, Thomas learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Roofer.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and money/treasure

Flaws: Insane, Terse. Bonds: Rich, Criminal record, Job. Occupation: Roofer

Voice: Voice breaks

Attributes [hide]

Thomas Gladstone, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)14 (+2) 16 (+3)15 (+2)
Skills Perception +5, Stealth +1
Senses Passive Perception 11
Languages Common, Abyssal, Ignan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Odo Van Es, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt. His golden hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He always tries to repair and not replace. It was this mentality that drove him into the Layabout business.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Persistence, Gifted. Flaws: Sensitive, Fearful. Bonds: Immigrant. Occupation: Layabout

Voice: Shortens vowels

Attributes [hide]

Odo Van Es, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)11 (+0) 10 (+0)9 (-1)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Brown-green garnet (120 gp). Jade (120 gp). Moonstone (30 gp).


Social Check DCs

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