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NPC Generator

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Advanced [show]


Kyle Blythe, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'10" and wears a well pressed and immaculate suit (or dress). His hair is silver, silky, and of moderate length. His brown eyes dart from person to person.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a font of random trivia from the lore and stories he has discovered

History: Kyle was born the youngest of three triplets. He dropped out of school before completing his studies. He now spends his time doing works of charity.

Motivation: He wants revenge against brigands; and revenge

Ideals: Logical, Philantrophist. Bonds: Attractive, Family, Enemies. Occupation: Weaver

Voice: Posh accent

Attributes [hide]

Kyle Blythe, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)11 (+0) 10 (+0)12 (+1)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 15000 cp. 1 Masterwork Common Melee.


Social Check DCs


Henry Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has a very tight haircut. This violet eyed southerner is not easily forgotten.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is able to make almost anything out of random pieces of junk.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Ugly, Shy, Antagonistic. Bonds: Nature. Occupation: Weaver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Henry Cholmondeley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)8 (-1) 12 (+1)17 (+3)
Skills Performance +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gomory Clifton, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, wearing tan shirts, loose pants, and blazers most of the time, and sports empty pouches on his belt. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.

Motivation: Revenge; and he's repulsed by the pc

Flaws: Antagonistic, Addict. Bonds: Attractive, Enemies, Rich. Occupation: Marshal

Voice: Low rumbling, strings words together

Attributes [hide]

Gomory Clifton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)9 (-1) 13 (+1)18 (+4)
Skills Insight +3, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Emerald (700 gp). Eye agate (13 gp).


Social Check DCs


Richard Read, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears a faded coat and loose pants complete with small hat, and his gloved hand is found clutching a bow. He wears his brown hair up in a very large beehive style do. He wears an eyepatch.

Personality: He is a Assassin first and foremost. He believes firmly that knowledge should be universal. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He then took over the family business and is one of the better Assassin for hire.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Disease, Antagonistic. Bonds: Job, Rich. Occupation: Assassin

Voice: Eastern European accent

Attributes [hide]

Richard Read, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)8 (-1) 9 (-1)15 (+2)
Skills Arcana +1, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Onyx (40 gp). Black pearl (300 gp).


Social Check DCs


Adam Graeme, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a black collared shirt and blue pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt and is in decent physical shape. His auburn hair is slicked back into a classic pompadour. His violet eyes lackadaisically let the world flow into them.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the west to a Butcher, Adam learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Butcher. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Butcher responsibilities is difficult; and wants to raise his children well

Flaws: Impulsive. Bonds: Attractive, Job, Family. Occupation: Butcher

Voice: Speaks with lips pursed

Attributes [hide]

Adam Graeme, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)11 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs

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