Godfrey Carlisle, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He wears a green broad hat and green clothes. He has a hunchback. His auburn hair is drawn into a tight pony tail with a card scrunchie. His amber eyes have a joyful gleam in them most of the time.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break
Ideals: Passionate, Logical. Flaws: Ugly. Bonds: Religious, Rich, Adventurer. Occupation: Spice Merchant
Voice: Italian accent
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 7 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Gunter Darby, Male Human [Permalink]
Personal [hide]
Description: Standing 6'3", this man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is white and curly. He wears a mask on his face.
Personality: He dislikes all the random violence that takes place in the east. Around other people he will do his best to conceal his emotions and appear jolly.
History: He got into the Layabout business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Pacifist. Flaws: Shy, Disease. Bonds: Attractive, Job. Occupation: Layabout
Voice: Low and grunting
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 30 pp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Gomory Home, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time. His blonde hair is cut short with large spiked bangs in the front. His eyes are brown and he is always smoking a pipe.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born several months after his father was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Dilettante like his father before him.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Athletic, Joker. Flaws: Shy. Bonds: Military, Job. Occupation: Dilettante
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Melee.
Dustin Bentham, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is tall, broad shouldered and powerfully built. He has wavy silver hair. His eyes are a pleasant gray.
Personality: A skeptical and narcissistic man, Dustin's first love is himself. His second love is also himself. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He ran away from his former home and has been making his living as a Brewer for the past few years.
Motivation: Expand his business; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Insane. Bonds: Poor, Job, Mentor. Occupation: Brewer
Voice: Nasally tone
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Abyssal, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. 1 Masterwork Light steel shield. 1 Breastplate.
Adelard Mitchell, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a simple black robe with brown stripes complete with hood. His white hair is heavily combed to the right. His eyes are likewise amber.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Adelard lived on a farm with his mother, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been saving his money to try and buy his sister's freedom.
Motivation: Marry his sister to traveling adventurers.
Ideals: Disciplined. Flaws: Fearful. Bonds: Family, Attractive. Occupation: Mortician
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Breastplate.
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