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Advanced [show]


Tim Hartford, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'0" and does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is black and curly. He wears large thick round spectacles.

Personality: He is very quiet and rarely speaks above a whisper. He does not believe in violence as a means to an end. He is a dedicated Fortune-teller but believes his peers are too gung-ho.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: He is terrified, and will act out of fear; and he wants to meet his childhood hero

Ideals: Pacifist. Flaws: Shy, Disease, Fearful. Bonds: Adventurer. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Tim Hartford, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)17 (+3) 16 (+3)10 (+0)
Skills Acrobatics +2, Medicine +5
Senses Passive Perception 13
Languages Common, Sylvan, Abyssal, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Arnold Clinton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his black hair up. He wears large thick round spectacles.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He uses divination through singing.

History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Gifted. Bonds: Attractive, Poor. Occupation: Glassblower

Voice: Cold and demanding tone

Attributes [hide]

Arnold Clinton, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Anselm Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this southern man wears baggy brown pantaloons and a violet scarf. He wears a colorful flower in his white hair. He has a dull look in his green eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Animals are drawn to him, and he is able to talk to them.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Gifted. Bonds: Attractive, Immigrant, Religious. Occupation: Painter

Voice: Russian accent

Attributes [hide]

Anselm Cumberbatch, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 16 (+3)15 (+2) 7 (-2)15 (+2)
Skills Nature +4
Senses Passive Perception 8
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 9000 cp. 1 Minor magic item.


Social Check DCs


Thomas Asheton, Male Human [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively, and sports empty pouches on his belt. His white hair is lengthy and is close to two feet long. His eyes are a pleasant brown.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born the only child of a wealthy merchant. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He struck the Spice Merchant job and began his own company from there.

Motivation: Wants to raise his children well; and doesn't want to be a spice merchant and was forced into it by his family

Ideals: Entrepeneur. Bonds: Attractive, Job, Family, Criminal record. Occupation: Spice Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Thomas Asheton, Male Human Fighter 5
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 8 (-1)12 (+1) 15 (+2)6 (-2)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Raymond Royal, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this eastern man wears a blue shirt with thin brown vertical stripes and tan pants. His blonde hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Raymond was raised in a hard working conservative environment. Over the years he perfected his riding and shooting skills. He inherited the family business which he has now maintained for 11 years.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Athletic, Fighting. Bonds: Attractive, Job, Nature. Occupation: Engraver

Voice: Speaks with lips pursed

Attributes [hide]

Raymond Royal, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)14 (+2) 10 (+0)15 (+2)
Skills Athletics +5, Medicine +2
Senses Passive Perception 10
Languages Common, Goblin, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +2

Possessions: 7000 cp.


Social Check DCs

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