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NPC Generator

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Advanced [show]


Anthony Clifton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with grey pants. He carries a battered club and tarnished hammer as well. He has styled his black hair well, parting it to the left. His fierce gray eyes like to dwell on things.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Rich, Adventurer. Occupation: Mason

Voice: Soothing and warm

Attributes [hide]

Anthony Clifton, Male Human Fighter 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)11 (+0) 15 (+2)11 (+0)
Skills Athletics +4, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Tim Clifton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears blue trousers with black and blue striped suspenders. He wears various colorful collared shirts. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. His eyes are green and catlike.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He does not trust anyone and sleeps with one eye open.

History: Tim was born the youngest of three triplets. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tim. Recently he has begun working with bootleggers and crooks.

Motivation: He wants revenge against gnolls; and a strong sense of loyalty to human people

Flaws: Racist, Insomniac. Bonds: Family, Criminal record, Enemies. Occupation: Carpenter

Voice: Eastern European accent

Attributes [hide]

Tim Clifton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)16 (+3) 8 (-1)14 (+2)
Skills Perception +1, Religion +5
Senses Passive Perception 15
Languages Common, Aquan, Infernal, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Amethyst (100 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Peter Hailey, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing colorful clothing, dressed as a Mason. His silver hair is still thick. He has several tiny ruby earrings on each ear.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is able to make almost anything out of random pieces of junk.

History: He was born at the edge of vast desert. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Passionate, Gifted. Bonds: Rich, Nature, Job. Occupation: Mason

Voice: Speaks in third person

Attributes [hide]

Peter Hailey, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)9 (-1) 11 (+0)15 (+2)
Skills Intimidation +4, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Obsidian (12 gp). 1 Masterwork Musical instrument. 1 Healer’s kit.


Social Check DCs


Gilbert Denholm, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Fisher does. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has no hair. His ears are large.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He worked as a nervous Fisher and found it very stressful. He has worked as a Fisher like his father before him.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Joker. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Job. Occupation: Fisher

Voice: pre-pubescent

Attributes [hide]

Gilbert Denholm, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)10 (+0) 8 (-1)12 (+1)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Adelard Everly, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a brown shirt with thin green vertical stripes and brown pants. With a patchy chestnut beard and wild chestnut hair. He wears large thick round spectacles.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a Shepherd, his mother struggled to pay the bills. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Disciplined, Artistic. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Carter

Voice: Thin and wheezing

Attributes [hide]

Adelard Everly, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)13 (+1) 17 (+3)11 (+0)
Skills Athletics +4, Stealth +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 800 sp.


Social Check DCs

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