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NPC Generator

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Advanced [show]


Henry Carlton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. His tied-back hair is brown. His eyes are green.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Henry hails from a village terrorized by giants. His father was a mechanic, and taught him how to fix just about anything. He has dedicated himself to building a better world.

Motivation: Someone believes him a fraud; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Persistence. Flaws: Secretive. Bonds: Adventurer, Enemies. Occupation: Sellsword

Voice: Ums and uhs a lot

Attributes [hide]

Henry Carlton, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 9 (-1)10 (+0)
Skills Insight +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Theodoric Oakley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears light armors faded through time and improper care. He has a hunchback. With bright red hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: He is happy with his job as a Blacksmith. He turns his eye from what people do, preferring to live and let live. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born in the east, but his parents moved at a very young age to the north. He helped his father out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well.

Flaws: Ugly. Bonds: Job, Family, Immigrant. Occupation: Blacksmith

Voice: Russian accent

Attributes [hide]

Theodoric Oakley, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)16 (+3) 11 (+0)12 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 10
Languages Common, Infernal, Terran, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1200 sp. Lapis lazuli (14 gp). Iolite (20 gp). Jet (80 gp).


Social Check DCs


Lewis Spalding, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has dyed his greying white hair a little too much giving a sharp white color. His ears are large.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Further he is a bit of a stoner and is frequently out of it.

History: Sold as a small child to a necromancer, Lewis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with a spirit at a very young age, Lewis has worked very hard to control his curse. He's since become an addict/alcoholic.

Motivation: Wants to work out more often; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Athletic. Flaws: Ugly, Disease, Addict. Bonds: Mentor. Occupation: Slave Trader

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lewis Spalding, Male Human Fighter 5
Medium (6'5") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)10 (+0) 14 (+2)10 (+0)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Altham, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a tan poncho over his likewise colored trousers and shirt and is in decent physical shape. His black hair is knotted and matted. His eyes, though not visible through his cowl, are hazel.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the east. A gifted student he started as a Blacksmith, but he got bored and became a Spy. He now mingles about in high society.

Motivation: Revenge; and many gnolls want him driven away

Ideals: Optimist. Bonds: Rich, Immigrant, Job, Enemies. Occupation: Spy

Voice: Spanish accent

Attributes [hide]

Solomon Altham, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)10 (+0) 14 (+2)9 (-1)
Skills Athletics +2, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Good lock. 1 Hourglass.


Social Check DCs


Simon Winchester, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in brown turtlenecks beneath a white coat with brown slacks. His hair is long and black with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. His face is covered beneath a completely black helmet.

Personality: Simon is depressed about a lot of things. He tends to be a nihilist. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Simon grew up listening to his mother's many stories. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Days after completing his studies, news broke out that his hometown was attacked by brigands. Simon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He's looking for his big break; and he desires power and/or immortality

Flaws: Depressed. Bonds: Adventurer, Criminal record, Enemies. Occupation: Blacksmith

Voice: Irish accent

Attributes [hide]

Simon Winchester, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)16 (+3) 12 (+1)13 (+1)
Skills Arcana +5, Deception +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1800 sp. Red garnet (40 gp). Citrine (20 gp).


Social Check DCs

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