Gerald Axton, Male Human [Permalink]
Personal [hide]
Description: He wears a tan armored body suit, with a simple grey line shooting up and back down, and carries glaives. He has a very tight haircut. His eyes are likewise hazel.
Personality: He is extraordinarily eccentric. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it
Ideals: Fighting. Flaws: Insane, Secretive. Bonds: Rich. Occupation: Gardener
Voice: Whispers
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 17 (+3) | 17 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Infernal, Dwarven, Orc
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 1 Minor magic item.
Clerebold Badger, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a tan shirt with thin grey vertical stripes and black pants. He has moderate length silver hair. He has gleaming, smiling green eyes.
Personality: He is overprotective of those who hire his services. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Clerebold has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Disease. Bonds: Attractive, Guardian, Religious. Occupation: Bather
Voice: Voice breaks
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 60 pp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Adam Deighton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a tan coat over a black low-cut shirt, and a top hat upon his head. He keeps his auburn hair in a pixie cut. He has blue eyes.
Personality: He is fixated on the number 83. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a soldier and died while he was still young. Adam was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Ugly, Insane, Disease. Bonds: Job, Military. Occupation: Brewer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp.
Gilbert Gyula, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is lengthy. His eyes are likewise hazel.
Personality: He is extraordinarily eccentric. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was always a brilliant, if unscrupulous mind. He helped his mother out around the business and became quite the natural. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Rich, Immigrant, Job. Occupation: Merchant
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
Possessions: 1200 sp. Golden yellow topaz (900 gp). Alexandrite (900 gp). Golden yellow topaz (900 gp). 1 Masterwork Musical instrument. 1 Masterwork Musical instrument.
Drogo Clayden, Male Human [Permalink]
Personal [hide]
Description: He wears baggy pastel pantaloons and a grey scarf. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has no hair. He has blue eyes.
Personality: He is overprotective of those who hire his services. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born at the edge of vast forest. Over the years he perfected his riding and shooting skills. He then took over the family business and is one of the better Interpreter for hire.
Motivation: Wants to open a new tavern.
Flaws: Ugly. Bonds: Guardian, Immigrant, Nature, Job. Occupation: Interpreter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
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