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NPC Generator

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Advanced [show]


Guy Shirley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is silver and curly. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is very quiet and rarely speaks above a whisper. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has never given up on his poetry dream.

Motivation: Retire the richest man in the north; and he seems to be bored by most things

Ideals: Athletic, Artistic, Entrepeneur. Flaws: Ugly, Shy, Mundane. Occupation: Barber

Voice: High pitched and raspy

Attributes [hide]

Guy Shirley, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 17 (+3)11 (+0) 14 (+2)17 (+3)
Skills History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Patrick Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a grey shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His hair is black and curly. He has a dull look in his brown eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He misses his home and complains about the freezing weather, even in summer.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Flaws: Antagonistic, Disease. Bonds: Attractive, Immigrant, Rich. Occupation: Slave Trader

Voice: Laughs frequently while speaking

Attributes [hide]

Patrick Cholmondeley, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 6 (-2)11 (+0) 11 (+0)15 (+2)
Skills Insight +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Silk rope. 1 Simple lock. 1 Superior lock.


Social Check DCs


Alex Hallewell, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is well dressed, constantly wearing a brown suit, black shirt, and grey tie. He keeps his red hair in a pixie cut. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Alex is depressed about a lot of things. He tends to be a nihilist. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised in a white middle class family as the only child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their daughter. He worked as a Mayor, and he later adopted a second daughter.

Motivation: To find somewhere to settle down; and find a way to reverse the transformation of his sister

Ideals: Entrepeneur. Flaws: Ugly, Depressed, Mundane. Bonds: Family. Occupation: Mayor

Voice: Soft and mumbly

Attributes [hide]

Alex Hallewell, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)12 (+1) 11 (+0)8 (-1)
Skills Intimidation +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Odo Cotton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has the majority of his body covered in plate. His tied-back hair is black. His eyes, though not visible through his cowl, are brown.

Personality: A skeptical and narcissistic man, Odo's first love is himself. His second love is also himself. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was turned out during the war. He and his family wandered north to less war torn lands. He was granted martial powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: PTSD. Bonds: Military. Occupation: Bather

Voice: Squeaky

Attributes [hide]

Odo Cotton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)16 (+3) 15 (+2)11 (+0)
Skills Persuasion +2, Religion +5
Senses Passive Perception 12
Languages Common, Auran, Undercommon, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bertram Addington, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a perfectly clean shirt and pair of pants. His hair is always cut to a buzz. His hazel eyes lackadaisically let the world flow into them.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Gardener arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He has drifted from career to career and currently works as a Gardener.

Motivation: Marry his sister to traveling adventurers.

Ideals: Logical. Bonds: Attractive, Family, Rich, Job. Occupation: Gardener

Voice: Italian accent

Attributes [hide]

Bertram Addington, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)12 (+1) 14 (+2)16 (+3)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs

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