Dean Bentley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears baggy pastel pantaloons and a black scarf. His hair is brown and very short. His skin is flawless and his hazel eyes scan people very quickly.
Personality: Aggressive, abrasive, and angry, Dean embodies much of what other species detest in the Humans. He is a logical person and will generally grow upset if things defy logic and science.
History: He was always a brilliant, if unscrupulous mind. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable
Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record. Occupation: Seamstress
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1100 sp. Eyepatch with mock eye of sapphire and moonstone (400 gp). Solid gold idol (700 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).
Don Snape, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, black, dusty cloak. He has dyed his greying black hair a little too much giving a sharp black color. His gray eyes have a joyful gleam in them most of the time.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born in the west. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He struck the Bricklayer job and began his own company from there.
Motivation: He feels the way he acts is they only way to get by in the world; and to prove his worth to the world
Ideals: Impeccable. Flaws: Impulsive. Bonds: Immigrant, Mentor, Job. Occupation: Bricklayer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Abyssal, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nicholas Stapleton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is well dressed, constantly wearing a tan suit, grey shirt, and blue tie. His golden hair is lengthy. His brown eyes peer out from beneath his feathered tan hat.
Personality: He is very quiet and rarely speaks above a whisper. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Nicholas was born in the east. At a young age he loved to build and create. He was taken as a slave by a traveling circus and forced to perform Due to his spouse's obsession with being a Priest they were divorced and he won custody of their daughter. He worked as a Mayor, and he later adopted a second daughter.
Motivation: To find somewhere to settle down; and his relatives are trying to arrange a marriage
Ideals: Persistence. Flaws: Shy, Mundane. Bonds: Slave, Family. Occupation: Mayor
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Celestial, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. Fire opal pendant on a fine gold chain (1000 gp). 1 Antitoxin. 2 Holy water.
Drogo Weld, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in an above average manner. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise green. His teeth are white and perfect.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with his god.
History: From birth he was tutored by a cruel and relentless mentor. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He left for the east, certain he would find work there.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Flaws: Sensitive. Bonds: Attractive, Immigrant, Religious, Mentor. Occupation: Dyer
Voice: Farmer accent
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 50 pp.
Gerald Bradley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He wears long strands of topaz and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a hunchback. His hair is greying and his face has many wrinkles. His amber eyes dart from person to person to random spaces in the air.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has worked as a Fisher like his father before him.
Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and to be a blacksmith again
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Job, Military. Occupation: Fisher
Voice: Squeaky
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 8 (-1) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
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