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NPC Generator

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Advanced [show]


Alexandre Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of magic on his torso. He carries a battered warhammer and tarnished kukri as well. He sports a flattop hair cut. His eyes are violet and catlike.

Personality: Alexandre is depressed about a lot of things. He tends to be a nihilist. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bellfounder arts, while his mother instructed him in etiquette, music and courtly manner. Over the years he perfected his riding and shooting skills. After a long history of fighting, Alexandre and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting. Flaws: Depressed, Antagonistic. Bonds: Rich, Nature. Occupation: Bellfounder

Voice: Squeaky

Attributes [hide]

Alexandre Denholm, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)13 (+1) 9 (-1)10 (+0)
Skills History +3, Religion +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Gold and topaz bottle stopper cork (400 gp). 1 Half-Plate.


Social Check DCs


Trym Allerton, Male Human [Permalink]

Personal [hide]

Description: An older man who likes to wear ponchos typically of a light white in addition to tight pants, he is not a threatening figure. His hair, while still mostly black, has prominent grey streaks. His eyes are likewise blue. His teeth are white and perfect.

Personality: Trym is depressed about a lot of things. He tends to be a nihilist. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trym is combative with any and all who dare try his patience in the slightest.

History: Trym was born with his mother's beautiful face. His homeland was ravaged by war and he spent much of his life rebuilding it. He moves from town to town, unable to find a place to settle.

Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac

Ideals: Justice. Flaws: Depressed, PTSD. Bonds: Attractive, Immigrant, Criminal record. Occupation: Mercenary

Voice: pre-pubescent

Attributes [hide]

Trym Allerton, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)12 (+1) 14 (+2)11 (+0)
Skills Perception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 19000 cp. 1 Minor magic item.


Social Check DCs


Rolf Milton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is generally shirtless and showing off his tattooed chest. His silver hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a small toy that he constantly fidgets with.

History: The child of a Layabout, who enjoyed hunting, Rolf was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been saving his money to try and buy his sister's freedom.

Motivation: He loathes his own lifestyle; and his relatives are trying to arrange a marriage

Ideals: Passionate. Flaws: Addict, Depressed. Bonds: Attractive, Nature, Family. Occupation: Spice Merchant

Voice: Stutters

Attributes [hide]

Rolf Milton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)10 (+0) 16 (+3)16 (+3)
Skills Deception +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3200 sp. Chrysoprase (70 gp).


Social Check DCs


Ernest Tattersall, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a blue costume with the symbols of death on his torso. His hair is black, silky, and of moderate length. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a wizard, Ernest was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Terse, Antagonistic. Bonds: Attractive, Mentor. Occupation: Mason

Voice: Posh accent

Attributes [hide]

Ernest Tattersall, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 5 (-3)13 (+1) 13 (+1)14 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 700 sp.


Social Check DCs


Tim Snowdon, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. With a patchy brown beard and wild brown hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Tim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was granted necromantic powers by his dying brother.

Motivation: Retire the richest man in the west.

Ideals: Artistic, Gifted, Entrepeneur. Flaws: Impulsive. Bonds: Attractive. Occupation: Mason

Voice: Sighs a lot, exhausted

Attributes [hide]

Tim Snowdon, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)10 (+0) 8 (-1)9 (-1)
Skills Acrobatics +2, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. Eye agate (4 gp). Malachite (4 gp). Golden yellow topaz (800 gp). Black pearl (800 gp). 1 Minor magic item.


Social Check DCs

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