Henry Anderton, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a grey coat over a brown low-cut shirt, and a Stetson hat upon his head. He is an epitome of beauty. His golden hair is drawn into a tight pony tail with a card scrunchie. He wears a mask on his face.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of western immigrants he idolized his mother. His mother took him hunting and taught him how to get in the mind of other creatures. He left for the west, certain he would find work there.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Immigrant. Occupation: Dilettante
Voice: American accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Fiery yellow corundum (700 gp). Alexandrite (900 gp). Black opal (700 gp).
Everard Oakley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears loose pants and a collared shirt complete with sweater beneath his coat. His moppish auburn hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.
Personality: Everard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Everard was born in the north. At a young age he loved to build and create. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality.
Ideals: Impeccable, Extrovert, Persistence. Bonds: Attractive, Adventurer. Occupation: Bowyer
Voice: Spits and sputters
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 17 (+3) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 38000 sp. 1 Minor magic item.
Gomory Sutherland, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Dilettante does. He has a small bristly mustache and wavy auburn hair. He has green eyes.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his father and his sister before him, after school he went straight into learning to become a Dilettante. He has taken up work as a Dilettante and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Artistic, Impeccable. Flaws: Disease, PTSD. Bonds: Job. Occupation: Dilettante
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 8 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +2
Possessions: 400 gp. Golden yellow topaz (1200 gp). Black pearl (1200 gp).
Roland Blyth, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a brown costume with the symbols of magic on his torso. He has wavy chestnut hair. His green eyes are slightly larger than normal.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He misses his home and complains about the freezing weather, even in summer.
History: Sold as a small child to a necromancer, Roland was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Roland was born on a far southern plains where he grew up under the tutelage of his mother, an expert Shoemaker. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is unsatisfied with his job.
Ideals: Logical. Flaws: Shy. Bonds: Attractive, Immigrant, Mentor. Occupation: Shoemaker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 100 gp.
Lewis Atherton, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large white jacket. He carries a battered shortbow and tarnished ceremonial dagger as well. His hair is red, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Born to a Bowyer, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Doesn't want to be a Butcher and was forced into it by his family; and regain custody of his daughter
Ideals: Fighting. Flaws: Insane, Secretive. Bonds: Attractive, Family, Poor. Occupation: Butcher
Voice: Relaxed voice
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 13 (+1) | 6 (-2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Half-Plate.
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