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NPC Generator

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Advanced [show]


Balimaar Graham, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a slight overbite and is overall scrawny. He wears a Stetson hat to hide his balding. He is baby faced.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised in a white middle class family as the only child. Through the years after Balimaar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Balimaar's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: Wishes to resurrect an old love; and to find somewhere to settle down

Ideals: Entrepeneur, Philantrophist. Flaws: Antagonistic, Mundane. Bonds: In love. Occupation: Navigator

Voice: American accent

Attributes [hide]

Balimaar Graham, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)5 (-3) 14 (+2)6 (-2)
Skills Nature -1, Religion -1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 2 Acid flasks. 1 Tanglefoot bags. 1 Smokesticks.


Social Check DCs


Theodoric Shipley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are hazel and catlike.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a desert tribe. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion; and he is greedy

Bonds: Nature, Slave, Family, Rich. Occupation: Blacksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Theodoric Shipley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)14 (+2) 16 (+3)10 (+0)
Skills Investigation +4, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Draconic, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Charles Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is generally well dressed albeit a few years behind the times. He sports a flattop hair cut. His violet eyes lackadaisically let the world flow into them.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is a great chef.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He married young, but lost his spouse to orcs. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Enemies, Criminal record. Occupation: Sellsword

Voice: Dutch accent

Attributes [hide]

Charles Birkenhead, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)9 (-1) 15 (+2)10 (+0)
Skills Insight +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Smokesticks.


Social Check DCs


Alex Kirby, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is generally well dressed albeit a few years behind the times. He is an epitome of beauty. He wears a Stetson hat to cover his moderate length black hair. His eyes are violet and he is always smoking a pipe.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He got into the Laborer business at a young age. Alex abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Antagonistic, Secretive. Bonds: Attractive, Job, Adventurer. Occupation: Laborer

Voice: High pitched and raspy

Attributes [hide]

Alex Kirby, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)17 (+3) 8 (-1)13 (+1)
Skills Persuasion +3
Senses Passive Perception 9
Languages Common, Celestial, Aquan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. A silver and pearl hairclip (30 gp).


Social Check DCs


Anthony Ansley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and typically wears blue cloth garments or leather armor. His auburn hair is kept up in a ponytail inside a broad hat. His gray eyes peer out from beneath his broad blue hat.

Personality: Stoic and calm, he prefers to meditate than take action. He has all his life been fascinated with writing.

History: His mother raised him in a mountain cabin. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and to protect his home

Ideals: Disciplined, Artistic. Bonds: Nature, Job, Guardian. Occupation: Apothecary

Voice: Ums and uhs a lot

Attributes [hide]

Anthony Ansley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)9 (-1) 16 (+3)10 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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