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NPC Generator

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Advanced [show]


Hugh Oakes, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is cut short with large spiked bangs in the front. His gray eyes peer out from beneath his broad blue hat.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a criminal king-pin and mafia family Hugh was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hugh decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Hugh Oakes, Male Human Fighter 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)17 (+3) 14 (+2)15 (+2)
Skills Animal Handling +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc, Draconic, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Diggory Acton, Male Human [Permalink]

Personal [hide]

Description: He wears baggy white pantaloons and a green scarf. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is slicked back into a classic pompadour. His brown eyes are passionate and lively.

Personality: He has always had a great fascination with Human culture. He believes the world needs to unite to get rid of brigands once and for all.

History: His parents moved while he was still in utero so he is the first generation to be born here. As a young adult he joined a group advocating for an improvement in Human conditions. Days after completing his studies, news broke out that his hometown was attacked by brigands. Diggory was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Many brigands want him driven away; and a deep hatred of brigands

Flaws: Racist. Bonds: Attractive, Enemies, Immigrant. Occupation: Interpreter

Voice: Scandinavian accent

Attributes [hide]

Diggory Acton, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)14 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2800 sp.


Social Check DCs


Arnold Gracey, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He is dressed in earthy colors with a white and brown handkerchief worn on his left side. His blonde hair is cut short. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. There was a wharf not far from home where he often wandered off to fish. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: A strong sense of loyalty to Human people; and to unite with his sister

Ideals: Artistic, Gifted. Flaws: Racist. Bonds: Attractive, Nature, Family. Occupation: Sailor

Voice: Nasally tone

Attributes [hide]

Arnold Gracey, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)13 (+1) 5 (-3)13 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 7
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. Freshwater pearl (13 gp). 1 Masterwork Musical instrument.


Social Check DCs


Diggory Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He wears a colorful flower in his golden hair. He tend to wears goggles to shield his eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He also has developed a complete distrust of the Mortician profession.

History: Diggory was born with his father's beautiful face. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He inherited the family business which he has now maintained for 7 years.

Motivation: Wants to open a new tavern; and his spouse's relatives view him with great suspicion

Bonds: Attractive, Job, Nature, Family. Occupation: Animal Trainer

Voice: Forgets to breathe while speaking

Attributes [hide]

Diggory Bradly, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)10 (+0) 18 (+4)14 (+2)
Skills Arcana +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Rolf Marston, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars, and is pretty ugly. His hair is greying and his face has many wrinkles. He is baby faced.

Personality: He never swears and excessively uses polite adverbs when speaking. He works hard and plays hard.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Carpenter mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and wants his loneliness to end

Ideals: Optimist. Flaws: Ugly, Hedonist, Disease, Insomniac. Occupation: Mayor

Voice: Raspy

Attributes [hide]

Rolf Marston, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Aquan, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Half-Plate. 1 Chain shirt. 1 Breastplate.


Social Check DCs

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