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Advanced [show]


Dustin Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a cross on it. His golden hair is smooth and relatively long. His eyes, though not visible through his cowl, are blue.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with finding treasure.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He is terrified, and will act out of fear; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Disease, Fearful. Bonds: Adventurer, Enemies. Occupation: Marshal

Voice: Spanish accent

Attributes [hide]

Dustin Lincoln, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)8 (-1) 13 (+1)6 (-2)
Skills Acrobatics +0, Athletics +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp.


Social Check DCs


Peter Moreno, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is generally well dressed albeit a few years behind the times. He has a golden handlebar mustache and slicked back golden hair. This blue eyed southerner is not easily forgotten.

Personality: He will rave to anyone who will listen. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Athletic. Flaws: Insane, Fearful, Antagonistic. Bonds: Attractive. Occupation: Glassblower

Voice: Hollow voice

Attributes [hide]

Peter Moreno, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)16 (+3) 15 (+2)8 (-1)
Skills Investigation +5, Persuasion +1
Senses Passive Perception 12
Languages Common, Giant, Infernal, Abyssal
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Drogo Darby, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He tends to wear a grey poncho over his likewise colored trousers and shirt, marred by teas. His auburn hair is lengthy. His ears are large.

Personality: Prone to second guessing himself, he comes off as nervous. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in the west. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: In love, Immigrant. Occupation: Assassin

Voice: Uses lots of figures of speech

Attributes [hide]

Drogo Darby, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 12 (+1)11 (+0) 16 (+3)14 (+2)
Skills Nature +2, Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp.


Social Check DCs


Bernard Hayley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is greying and his face has many wrinkles. His half smiles and green eyes are beguiling and draw you in.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also is a firm believer in the manly ideal.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: Antagonistic, Impulsive, Greedy. Bonds: Attractive, Adventurer. Occupation: Detective

Voice: Booming voice

Attributes [hide]

Bernard Hayley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)14 (+2) 13 (+1)16 (+3)
Skills Deception +5, Stealth +1
Senses Passive Perception 11
Languages Common, Infernal, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp. A roughly beaten golden orb (40 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Old masterpiece painting (800 gp). 1 Darkwood Buckler.


Social Check DCs


John Nash, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is typically in his Apothecary uniform. His hair is white and curly. He is very pretty but has cold, dead eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He got into the Apothecary business at a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and wants to have a good time and be beloved

Ideals: Athletic, Optimist, Entrepeneur. Bonds: Job, Attractive. Occupation: Apothecary

Voice: Dutch accent

Attributes [hide]

John Nash, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)8 (-1) 17 (+3)16 (+3)
Skills Animal Handling +5, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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