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Advanced [show]


Kyle Alston, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears brown trousers with white and violet striped suspenders. He wears various colorful collared shirts. He wears a small hat to hide his balding. His thin eyebrows rest above his beady violet eyes.

Personality: Always inclined to offer people food he seems plenty friendly. When he's not drinking or sleeping the drinks off, he's doing writing.

History: When he was but 5 years old his parents immigrated from the north. Kyle liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Apothecary again; and he is wracked by social anxiety

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Spy

Voice: Raspy

Attributes [hide]

Kyle Alston, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)17 (+3) 12 (+1)12 (+1)
Skills Religion +5, Stealth +4
Senses Passive Perception 11
Languages Common, Aquan, Celestial, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Percival Huckabee, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt. His hair is brown and curly. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a pair of adventurers, Percival grew up listening to his father's many stories. Percival abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Meet up once more with his childhood friend; and he feels kind of lost in life

Flaws: Addict, Depressed, Shy. Bonds: Adventurer, Slave. Occupation: Adventurer

Voice: Switch between two voices

Attributes [hide]

Percival Huckabee, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)7 (-2) 12 (+1)9 (-1)
Skills Acrobatics +2, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. 3 Alchemist’s fire. 3 Alchemist’s fire. 3 Thunderstones.


Social Check DCs


Peter Kinsley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He typically wears white cloth garments or leather armor, and his gloved hand is found clutching a sai. He wears his auburn hair up in a very large beehive style do. He has a tattooed face.

Personality: He is calm most of the time but flees social interaction. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Peter grew up listening to his father's many stories. He moved from fad to fad and when he turned 15 he discovered dancing. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: He would like to get married and retire; and he has a crush on the local weaver

Ideals: Artistic. Flaws: Shy, Impulsive. Bonds: Adventurer, Has a crush. Occupation: Architect

Voice: Slow speaker

Attributes [hide]

Peter Kinsley, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)14 (+2) 7 (-2)14 (+2)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Orc, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Alexandre Barney, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his dagger. His tied-back hair is blonde. His hazel eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily eccentric. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the west, certain he would find work there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Athletic. Flaws: Insane. Bonds: Criminal record, Immigrant. Occupation: Armorer

Voice: Forgets to breathe while speaking

Attributes [hide]

Alexandre Barney, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)12 (+1) 17 (+3)13 (+1)
Skills Nature +3, Stealth +2
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp. Tiger eye turquoise (5 gp). Deep green spinel (60 gp). Azurite (5 gp). Jet (60 gp). 1 Minor magic item.


Social Check DCs


Heward Garrick, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Eccentric and domineering, Heward will drive conversation. He is an amazing painter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and to end his boredom

Ideals: Athletic, Extrovert, Gifted. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Junk Dealer

Voice: Draws out vowels

Attributes [hide]

Heward Garrick, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)10 (+0) 15 (+2)13 (+1)
Skills Insight +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: Aquamarine (500 gp). Blue star sapphire (900 gp). Aquamarine (500 gp). Jet (70 gp).


Social Check DCs

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