Nicholas Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is portly but not overly obese. He wears a broad hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is skeptical of what others tell him and is slow to trust.
History: He was born in a small plains village. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army; and to unite with his brother
Flaws: Insomniac, Shy. Bonds: Job, Nature, Family, Military. Occupation: Farmer
Voice: Smoker's lung
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 11 (+0) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 2100 sp.
Roger Tenley, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses like a well dressed Banker does. His silver hair is drawn into a tight pony tail with a rose scrunchie. He is baby faced.
Personality: He speaks before he thinks and is too direct. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born to a criminal king-pin and mafia family Roger was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Roger decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is terrified, and will act out of fear; and he feels that his past leaves him morally obligated to help
Flaws: Ugly, Impulsive, Fearful. Bonds: Job, Criminal record. Occupation: Banker
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 700 gp.
Shane Presley, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. His white hair is smooth and relatively long. He wears a mask on his face.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses divination through singing.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted he never wanted to apply himself. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has passion for adventuring and risk; and money/treasure
Ideals: Disciplined, Gifted, Entrepeneur. Bonds: Rich, Adventurer. Occupation: Miller
Voice: Indian accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 9 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp.
Guy Spalding, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is cut short. This violet eyed southerner is not easily forgotten.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Born in the south to a Performer, Guy learned a great deal about his father's area of expertise. He moved from fad to fad and when he turned 15 he discovered poetry. He has set out to sabotage the competition.
Motivation: He wants to get laid; and find a way to reverse the transformation of his sister
Ideals: Opinionated, Artistic. Bonds: Family, Job, Has a crush. Occupation: Performer
Voice: Loud with bravado
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 18 (+4) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Ignan, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Breastplate. 1 Masterwork studded leather. 1 Half-Plate. 1 Breastplate.
Everard Middleton, Male Human [Permalink]
Personal [hide]
Description: He wears brown trousers with blue and yellow striped suspenders. He wears various colorful collared shirts. He keeps his long red hair kept up in a rat tail. He has brown eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Bowyer, but he got bored and became a Ruler. He now owns his own business.
Motivation: To reunite with his absent father; and wants to raise his children well
Ideals: Impeccable, Gifted. Flaws: Emotional. Bonds: Job, Family. Occupation: Ruler
Voice: Squeaky
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 17 (+3) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!