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NPC Generator

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Advanced [show]


Patrick Halsey, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft grey waves gently in the breeze. His brown hair is slicked back into a classic pompadour. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father had invested heavily in several trade routes and wanted him to inherit them. He hasn't been sleeping well lately.

Motivation: He is greedy; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Fearful, Disease, Insomniac. Bonds: Rich. Occupation: Spice Merchant

Voice: High pitched and raspy

Attributes [hide]

Patrick Halsey, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 40 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)7 (-2) 7 (-2)9 (-1)
Skills Arcana +0, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Blue quartz (13 gp). Chrysoprase (40 gp).


Social Check DCs


Guy Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He is mildly Human supremacist, though he does not identify as such. He feeds upon the attention of others.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His father took him hunting and taught him how to get in the mind of other creatures. He has been a successful dealer in antiques buying low and selling high.

Motivation: Human compassion.

Ideals: Entrepeneur, Artistic. Flaws: Racist. Bonds: Attractive, Nature. Occupation: Sage

Voice: Speaks with lips pursed

Attributes [hide]

Guy Ainsworth, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)13 (+1) 13 (+1)15 (+2)
Skills History +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Norman Hayden, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He very much looks the part of a Gardener. He wears his red hair up in a very large beehive style do. His hazel eyes have a joyful gleam in them most of the time.

Personality: He dislikes all the random violence that takes place in the north. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He struck the Gardener job and began his own company from there.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and he is unsatisfied with his job

Ideals: Pacifist, Joker. Bonds: Job, Military, Nature. Occupation: Gardener

Voice: Pronounces difficult words wrong

Attributes [hide]

Norman Hayden, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Kyle Mori, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears a lot of dark rich colors, with gold accents. He keeps his auburn hair in a flapper bob. He wears crescent spectacles with a black brim.

Personality: He is very quiet and rarely speaks above a whisper. He is able to make almost anything out of random pieces of junk.

History: The child of a Layabout, who enjoyed hunting, Kyle was taken on many hunting expeditions. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wishes to resurrect an old love; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Nature, In love. Occupation: Jeweler

Voice: Excited and jittery

Attributes [hide]

Kyle Mori, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 4 (-3)12 (+1) 9 (-1)14 (+2)
Skills Athletics +2, Insight +1
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Charles Brandon, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears baggy grey pantaloons and a blue scarf. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: Overbrimming with self-confidence, Charles isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a very good compulsive liar and kleptomaniac.

History: Born in a small village he learned the ways of the warrior from his father. He moved out west to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: He has a crush on the local Tailor; and he would like to get married and retire

Ideals: Impeccable, Fighting. Bonds: Criminal record, Has a crush. Occupation: Laborer

Voice: Farmer accent

Attributes [hide]

Charles Brandon, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)15 (+2) 13 (+1)9 (-1)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Celestial, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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