Norman Deighton, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is long and black with streaks of auburn, and is pulled back with small tan clips. His beard is auburn, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He cannot resist a sob story and will often dote over anyone who has one.
History: He got into the Ploughman business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Norman grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Norman. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Sabotage a competitor.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Job, Criminal record. Occupation: Ploughman
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
Hugh Radcliffe, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man dresses like a well dressed Painter does and is in decent physical shape. He has a very tight haircut. He wears a mask on his face.
Personality: He can speak with the recently deceased. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. He has been a successful dealer in antiques buying low and selling high.
Motivation: Balancing his hectic life and new Painter responsibilities is difficult; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted, Fighting, Entrepeneur. Bonds: Job, Criminal record. Occupation: Painter
Voice: Italian accent
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 15 (+2) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 200 gp.
Gerard Stafford, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his longsword. He has styled his blonde hair well, parting it to the left. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He snorts whenever he laughs or is feeling confident. He has all his life been fascinated with singing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Gerard was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gerard's father didn't care for him much, and the feeling was mutual. He has never given up on his singing dream.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Artistic. Flaws: Disease, Antagonistic. Bonds: Job. Occupation: Stylist
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1800 sp.
Clerebold Gresham, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear brown pants and tee shirts. He has a penchant for wearing a ring with an oversized ruby on his right hand. He is bald on top and has large chestnut tufts of hair around his ears. His face is scarred and worn.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He served in the navy to pay for his family's outstanding loans. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and he wants nothing more than to rejoin the army
Flaws: Ugly, Shy. Bonds: Rich, Religious, Military. Occupation: Cartwright
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 13000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Kody Ramsay, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears baggy black pantaloons and a white scarf. His white hair is long and unkept. His face is scarred and worn.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. One day when Kody was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Kody was heart-stricken from the event, and his mother started working long hours to provde for them. He was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants him found; and regain custody of his daughter
Ideals: Passionate, Gifted. Flaws: Ugly, PTSD. Bonds: Family. Occupation: Masseuse
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Gold and topaz bottle stopper cork (800 gp). An abacus with copper, silver and gold markers (50 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp).
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