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NPC Generator

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Advanced [show]


Gunter Staurheim, Male Human [Permalink]

Personal [hide]

Description: A 5'6" northern man, he tends to wear a large black jacket. He wears his blonde hair up in a very large beehive style do. His half smiles and amber eyes are beguiling and draw you in.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to a criminal king-pin and mafia family He was taken as a slave by a traveling circus and forced to perform He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help.

Bonds: Attractive, Adventurer, Criminal record, Slave. Occupation: Sailor

Voice: Strong lisp

Attributes [hide]

Gunter Staurheim, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)9 (-1) 14 (+2)14 (+2)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp. Rhodochrosite (9 gp). Silver pearl (140 gp). 1 Good lock. 1 Masterwork manacles. 1 Magnifying glass.


Social Check DCs


Percival England, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and is wearing colorful clothing, dressed as a Hunter. His left leg appears badly burned and disfigured. His blonde hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Around other people he will do his best to conceal his emotions and appear jolly.

History: Gifted from a young age, Percival studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He has worked as a Hunter like his mother before him.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Ugly, Depressed, Shy. Bonds: Job. Occupation: Hunter

Voice: Indian accent

Attributes [hide]

Percival England, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 17 (+3)13 (+1) 14 (+2)14 (+2)
Skills History +3, Performance +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 15000 cp.


Social Check DCs


Gerard Allerton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his long silver hair kept up in a rat tail. He has blue eyes and a tan hat with a green feather.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants revenge against drow; and he is unsatisfied with his job

Flaws: Antagonistic. Bonds: Attractive, Religious, Job, Enemies. Occupation: Miner

Voice: Italian accent

Attributes [hide]

Gerard Allerton, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)17 (+3) 14 (+2)13 (+1)
Skills Insight +4, Religion +5
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Arnold Benson, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has red hair. He wears crescent spectacles with a black brim.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Arnold was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his relatives are trying to arrange a marriage

Ideals: Philantrophist, Athletic. Bonds: Poor, Enemies, Family. Occupation: Banker

Voice: Sensual and smooth

Attributes [hide]

Arnold Benson, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 11 (+0)14 (+2)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 30 pp.


Social Check DCs


Alex Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a pastel shirt with thin brown vertical stripes and blue pants. He wears his silver hair up in a very large beehive style do. He has violet eyes.

Personality: Overbrimming with self-confidence, Alex isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is lazy and tries to find solutions quickly.

History: He was born in the north, but his parents moved at a very young age to the south. Alex was born on a far northern plains where he grew up under the tutelage of his father, an expert Adventurer. He hasn't been sleeping well lately.

Motivation: Many dire rats want him driven away; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Lazy, Insomniac. Bonds: Immigrant, Enemies. Occupation: Adventurer

Voice: Raspy

Attributes [hide]

Alex Tyndall, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)9 (-1) 14 (+2)12 (+1)
Skills Arcana +1, Athletics +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Black star sapphire (700 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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