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NPC Generator

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Advanced [show]


Odo Heiser, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt, and is pretty ugly. He is bald on top and has large chestnut tufts of hair around his ears. His violet eyes dart from person to person.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the south his family was never financially stable. A gifted student he started as a Locksmith, but he got bored and became a Knight. He has achieved small success as a Knight.

Motivation: He is wracked by social anxiety; and to be a locksmith again

Ideals: Passionate. Flaws: Ugly, Fearful. Bonds: Poor, Job. Occupation: Knight

Voice: French accent

Attributes [hide]

Odo Heiser, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)15 (+2) 17 (+3)14 (+2)
Skills Intimidation +4, Survival +5
Senses Passive Perception 13
Languages Common, Ignan, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 9000 sp. Red garnet (50 gp).


Social Check DCs


Shane Acton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears silk and lounges about seductively. He has wavy white hair. He has several tiny opal earrings on each ear.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He uses divination through singing.

History: He was born into a rich family. Brilliant and gifted he never wanted to apply himself. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Disciplined, Gifted. Bonds: Attractive, Rich. Occupation: Shipwright

Voice: Can't modulate volume

Attributes [hide]

Shane Acton, Male Human Fighter 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)8 (-1) 15 (+2)12 (+1)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +2

Possessions: Red spinel (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Hornsby, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has wavy black hair. His ears are large.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a ruthless business man, a trait he acquired from his father.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and money/treasure

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Shoemaker

Voice: Thin and wheezing

Attributes [hide]

Diggory Hornsby, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)17 (+3) 13 (+1)15 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Henry Rayden, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born several months after his mother was called into army service. A gifted student he started as a Laborer, but he got bored and became a Shepherd. He inherited the family business which he has now maintained for 2 years.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Joker, Philantrophist. Bonds: Adventurer, Military, Job. Occupation: Shepherd

Voice: Speaks with a cold

Attributes [hide]

Henry Rayden, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)10 (+0) 9 (-1)12 (+1)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Onyx (50 gp). Sardonyx (50 gp). Iolite (50 gp). 1 Silk rope. 1 Crowbar.


Social Check DCs


Lance Acton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a weathered and beat up set of banded mail beneath an oversized green coat. His hair is golden and very short. He has green eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Lance was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Someone believes him a fraud; and he's repulsed by the pc

Flaws: Shy, Antagonistic. Bonds: Religious, Enemies. Occupation: Jeweler

Voice: Indian accent

Attributes [hide]

Lance Acton, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs

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