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NPC Generator

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Advanced [show]


Gunter Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey top hat and grey clothes. His long silver hair reaches down to his waist. He is baby faced.

Personality: He is a Unemployed first and foremost. He believes firmly that knowledge should be universal. He is obsessed with finding treasure.

History: His parents moved while he was still in utero so he is the first generation to be born here. Gunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has since lost track of the people in his past.

Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult; and revenge

Bonds: Job, Adventurer, Immigrant, Family, Enemies. Occupation: Unemployed

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gunter Ramsey, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 15 (+2)14 (+2) 15 (+2)17 (+3)
Skills Intimidation +5, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Ralf Atterton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is greasy and uncared for. His eyes are a pleasant gray.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out

Ideals: Justice. Flaws: Ugly, Impulsive. Bonds: Nature, Slave. Occupation: Cartwright

Voice: Dutch accent

Attributes [hide]

Ralf Atterton, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)9 (-1) 18 (+4)15 (+2)
Skills History +1, Insight +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Geoffrey Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His hair is long and auburn with streaks of brown, and is pulled back with small yellow clips. His beard is brown, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He cannot resist a sob story and will often dote over anyone who has one.

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 2 years.

Motivation: He loathes his own lifestyle; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Greedy, Depressed. Bonds: Military, Job. Occupation: Jeweler

Voice: Soothing and warm

Attributes [hide]

Geoffrey Middleton, Male Human Fighter 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 11 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 6 (-2)15 (+2) 10 (+0)15 (+2)
Skills Stealth +3, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Patrick Shirley, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear brown pants and tee shirts, he is not a threatening figure. He has moderate length golden hair. His eyes are brown and catlike.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His divine abilities were realized during a raid on his village. Recently he has begun working with bootleggers and crooks.

Motivation: Revenge; and he feels that his past leaves him morally obligated to help

Ideals: Joker, Gifted. Bonds: Criminal record, Enemies. Occupation: Fletcher

Voice: Posh accent

Attributes [hide]

Patrick Shirley, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 4 (-3)9 (-1) 12 (+1)13 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp.


Social Check DCs


Gilbert Westcott, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His Stetson hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are green.

Personality: A deeply religious man he believes everything happens for a reason. Gilbert is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born to a pair of adventurers, Gilbert grew up listening to his mother's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has dedicated himself to building a better village for his children.

Motivation: To reunite with his absent mother.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Religious, Family, Adventurer. Occupation: Jeweler

Voice: Sighs a lot, exhausted

Attributes [hide]

Gilbert Westcott, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 5 (-3)13 (+1) 16 (+3)12 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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