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NPC Generator

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Advanced [show]


Miles Alton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man tends to wear a tan poncho over his likewise colored trousers and shirt. His head has been shaved. He has a tattooed face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his sister; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Disease, Insane. Bonds: Family. Occupation: Shipwright

Voice: Squeaky

Attributes [hide]

Miles Alton, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)16 (+3) 13 (+1)12 (+1)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Giant, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Frederick Breeden, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears long strands of amethyst and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his black hair in a pixie cut. His half smiles and green eyes are beguiling and draw you in.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Frederick was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Frederick's mother didn't care for him much, and the feeling was mutual. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Philantrophist. Flaws: Antagonistic, Shy. Bonds: Rich, Attractive. Occupation: Bounty Hunter

Voice: American accent

Attributes [hide]

Frederick Breeden, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 18 (+4)11 (+0) 11 (+0)9 (-1)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1900 sp. Azurite (13 gp). Chalcedony (80 gp).


Social Check DCs


Ernest Nibley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tan vest and prefers blue and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is long and golden with streaks of brown, and is pulled back with small tan clips. His beard is brown, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: He has a massive crush on the younger sibling of the Stableman who has hired him part-time. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He used his abilities to trick people and travel the world for free.

Motivation: He's attracted to the PC; and he is a bit of a kleptomaniac

Ideals: Athletic. Flaws: Ugly. Bonds: Has a crush, Adventurer, Criminal record. Occupation: Stableman

Voice: American accent

Attributes [hide]

Ernest Nibley, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)11 (+0) 10 (+0)12 (+1)
Skills Intimidation +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Randal Badger, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears pastel leather gloves, a pastel jacket, and tight pants. He sports a flattop hair cut. He wears a mask on his face.

Personality: Overbrimming with self-confidence, Randal isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He served in the navy to pay for his family's outstanding loans. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Rich, Military. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Randal Badger, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)11 (+0) 10 (+0)7 (-2)
Skills Intimidation +0, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Thomas Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a dagger on it. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the north, but his parents moved at a very young age to the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To get a good night's sleep; and expand his business

Ideals: Persistence. Flaws: Insomniac, Fearful. Bonds: Immigrant, Job. Occupation: Fisher

Voice: Italian accent

Attributes [hide]

Thomas Dayton, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)18 (+4) 11 (+0)16 (+3)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 10
Languages Common, Giant, Gnoll, Elven, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 100 gp. 1 Disguise kit.


Social Check DCs

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