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Advanced [show]


Robert Haley, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a nunchaku on his belt. He carries with him a set of nunchakus on his belt, each one with a topaz on the hilt. His chestnut hair is matted, messy, and big. His eyes are brown.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born to a Interpreter, his father struggled to pay the bills. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Robert's homeland. Robert decided to take the middle way and become a bodyguard. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants his loneliness to end; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Carpenter

Voice: Can't modulate volume

Attributes [hide]

Robert Haley, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)17 (+3) 14 (+2)12 (+1)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 12
Languages Common, Orc, Giant, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5

Possessions: 15000 cp.


Social Check DCs


Ralf Hampton, Male Human [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest. He is muscular with a powerful set of arms. His blonde hair, when down, is lengthy. His eyes are likewise green.

Personality: A deeply religious man he believes everything happens for a reason. A true patriot, Ralf would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: The child of northern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has achieved small success as a Shoemaker.

Motivation: He has decided he is irredeemable; and wants to open a new tavern

Bonds: Religious, Military, Immigrant, Job, Criminal record. Occupation: Shoemaker

Voice: Pirate accent

Attributes [hide]

Ralf Hampton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)9 (-1) 18 (+4)18 (+4)
Skills Intimidation +6, Investigation +1
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2800 sp.


Social Check DCs


Patrick Berkeley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear ponchos typically of a light tan in addition to tight pants. He has no hair. His violet eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. He is harsh and unforgiving.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has never given up on his painting dream.

Motivation: His religion dominates his actions; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic. Flaws: Ugly, Addict, Antagonistic. Bonds: Adventurer, Religious. Occupation: Doctor

Voice: Thin and wheezing

Attributes [hide]

Patrick Berkeley, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)6 (-2) 11 (+0)16 (+3)
Skills Deception +5, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Charles Stanton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. He is bristling with hidden weapons, mostly swords and shortspears. He wears a broad hat to cover his moderate length silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Charles hails from a village terrorized by brigands. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Someone believes him a fraud.

Ideals: Justice, Fighting. Bonds: Criminal record, Attractive, Enemies. Occupation: Body Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Charles Stanton, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 17 (+3)11 (+0) 12 (+1)11 (+0)
Skills Insight +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. 1 Masterwork Artisan’s tools. 1 Disguise kit. 1 Small steel mirror.


Social Check DCs


Gerald Shelly, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears just a violet suit. His chestnut hair is singed and shortened. He has several tiny aquamarine earrings on each ear.

Personality: A skeptical and narcissistic man, Gerald's first love is himself. His second love is also himself. He is lazy and tries to find solutions quickly.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Gerald was left his father's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He doesn't get along with people that don't share his tastes; and he wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Ugly, Lazy. Bonds: Rich, Military. Occupation: Map Maker

Voice: Old thin voice

Attributes [hide]

Gerald Shelly, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)13 (+1) 13 (+1)12 (+1)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. An abacus with copper, silver and gold markers (110 gp). Silver comb with moonstones (300 gp). Large well-done wool tapestry (400 gp). 1 Silk rope. 1 Masterwork manacles. 1 Silver holy symbol.


Social Check DCs

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